Archive for the ‘ – Card of the Day ’ Category

July 6th, Card of the Day

Summer Life In The Other World, Emilia
Blue Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Magic>> and <<Spirit>>.

[CONT] When you have a “Munching, Pack” in your Clock, this card gets Level -1 in your Hand.
[AUTO] When this card is played from your Hand to your Stage, look at up to 3 cards from the top of your Deck, choose up to 1 card amongst them, add it to your Hand, then discard any remaining cards to your Waiting Room.
[AUTO] [Climax Combo] When this card declares an attack, and the Climax “Sometimes, It’s Just The Two of Them” on your Climax Border, and you have four or more other <<Magic>> or <<Weapon>> characters, this card gets +1000 Power, and the following ability until the end of your opponent’s next turn.
“[AUTO] During the start of your opponent’s Attack Phase, choose up to 2 of your opponent’s characters; they get -1 Soul until the end of turn.”

Sometimes, It’s Just The Two of Them

Blue Climax, Trigger: Draw.
(When this card is triggered, you may draw a card.)

[CONT] All of your characters get +1000 Power, and +1 Soul.

Munching, Pack
Blue Character, Level: 0, Cost; 0, Power: 1000, Soul: 1, Trigger: None, Icon: Clock
Traits: <<Magic>> and <<Fairy>>.

[AUTO] (1, Place the top card of your Deck to your Clock) When this card is played from your Hand to your Stage, you may pay the cost. If you do, search your Deck for up to 1 character with “Emilia” in it’s name, show it to your opponent, add it to your Hand, then Shuffle your Deck.
[AUTO] Alarm When this card is the top card of your Clock, and you have three or more other <<Fairy>> characters, during the start of your Climax Phase, choose one of your characters; it gets +2000 Power until the end of turn.

Meteor
Blue Event, Level: 1, Cost: 0, Trigger: None.

Choose one of your <<Magic>> or <<Weapon>> characters in Stand and put it to Rest. If you do, search your Deck for up to 1 character with an Alarm ability, show it to your opponent, add it to your Hand, Shuffle your Deck, then choose one of your characters; it gets +1000 Power until the end of turn.

Grandmaster, Sora
Yellow Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Game>> and <<Imanity>>

[CONT] For every other <<Game>> character you control, this card gets +500 Power.
[AUTO] When this card is played from your Hand to your Stage, draw up to 1 card, then choose one of your opponent’s characters; it gets the following ability until the end of turn.
“[CONT] During a Battle this card is participating in, you cannot activate any Events or Backups from your Hand.”

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July 5th, Card of the Day

The Value Of The Insignia, Felt
Yellow Character, Level: 1, Cost: 0, Power: 3500, Soul: 1, Trigger: None
Traits: <<Weapon>> and <<Fang>>.

[CONT] During your own turn, all of your other Yellow characters get +1000 Power.
[CONT] All of your other Yellow characters get “[AUTO] Encore (2)”.

Incomprehensible Situation, Felt
Yellow Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Weapon>> and <<Fang>>.

[AUTO] [Climax Combo] When this card Reverses it’s opponent in Battle, and the Climax “Girl Of Swift Winds” is on your Climax Border, look at up to 4 cards from the top of your Deck, choose up to 1 <<Magic>> or <<Weapon>> character amongst them, add it to your Hand, discard any remaining cards to your Waiting Room, then choose one of your characters; it gets +2000 Power until the end of turn.

Genius Gamer Siblings, Sora
Yellow Character, Level: 1, Cost: 0, Power: 5500, Soul: 1, Trigger: None
Traits: <<Game>> and <<Imanity>>.

Genius Gamer Siblings, Shiro
Blue Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Game>> and <<Imanity>>.

[CONT] During your own turn, all of your “Genius Gamer Siblings, Sora” gets +2000 Power.
[AUTO] Bond / “Genius Gamer Siblings, Sora” (1)

July 4th, Card of the Day

Sneaky Mischief, Beatrice
Red Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Magic>> and <<Book>>.

[AUTO] When your other <<Magic>> or <<Weapon>> characters declare an attack, this card gets +1000 Power until the end of turn.
[AUTO] (1) When this card is played from your Hand to your Stage, you may pay the cost. If you do, deal 1 damage to your opponent. (Apply damage cancellation as per normal.)
[AUTO] (Climax Combo) When this card declares an attack, and the Climax “Secret Private Room” is on your Climax Border, and you have two or more other characters with “Beatrice” in their card names, this card gets +3500 Power, and the following ability until the end of turn.
“[AUTO] When this card Reverses it’s opponent in Battle, you may deal 1 damage to your opponent.” (Apply damage cancellation as per normal.)

Secret Private Room

Red Climax, Trigger: Comeback.

(When this card is triggered, you may choose one character from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

Sora
Yellow Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Game>> and <<Imanity>>.

[AUTO] When your other characters place their Battling opponents to Reverse, choose one of your characters; it gets +1000 Power until the end of turn.
[ACT] Brainstorm (1, Place this card to Rest) Overturn the top 4 cards of your Deck and place them to your Waiting Room. For every Climax amongst those cards, draw up to 1 card.

July 3rd, Card of the Day

Maid Sisters, Rem & Ram
Red Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Maid>>.

[AUTO] (Discard 1 Climax from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the cost. IF you do, choose one <<Magic>> or <<Weapon>> character from your Waiting Room, and return it to your Hand.

The Assassin Of The Roswaal Mansion, Ram
Red Character, Level: 1, Cost: 0, Power: 4000, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Maid>>.

[CONT] When all of your characters have “Rem” or “Ram” in their names, this card gets +2000 Power.
[AUTO] When this card declares an attack, if you control another “Honest Smile, Rem”, choose one of your other characters; it gets +2000 Power until the end of turn.

Honest Smile, Rem
Blue Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Maid>>.

[CONT] All of your other characters with “Ram” or “Rem” in their names get +500 Power.
[ACT] (Place this card to Rest) Choose one of your characters; it gets +500 Power until the end of turn.

One Half Of “Blank”, Shiro
Blue Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Game>> and <<Imanity>>.

[CONT] When you have two or fewer Stock, this card gets +1500 Power.

July 2nd, Card of the Day

Pure And Innocent, Emilia
Blue Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Fairy>>.

[CONT] When you have five or more Hand, this card gets +2000 Power.
[AUTO] During the start of your of your opponent’s Attack Phase, you may move this card to an empty Middle Border on your Center Stage.

I’ll Teach You, Emilia
Blue Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Fairy>>.

[CONT] All of your other <<Magic>> and <<Weapon>> characters get +500 Power.
[AUTO] When your characters reveal a Climax during their Trigger Checks, if that card’s Trigger Icon is a Draw trigger, you may draw a card. If you do, discard 1 card from your Hand to your Waiting Room.

Gentle Appearance, Emilia
Blue Character, Level: 1, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Fairy>>.

[CONT] If you control another “Harmony Of The Roswaal’s Mansion, Emilia”, this card gets +4000 Power.
[AUTO] (1) When this card declares an attack, you may pay the cost. If you do, during this Attack, you perform the Trigger Check twice during the Trigger Step.

June 29th, Card of the Day

“It’s Always My Pleasure” Iroha
Blue Character, Level: 1, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Skill>>.

[CONT} When this card is played from your Hand to your Stage, you may look at up to 2 cards from the top of your Deck, and then return them to the top of your Deck in any order.
[AUTO] When this card is Reversed, and the Cost of this card’s Battling opponent is 0 or lower, you may send that character to the bottom of it’s owner’s Deck.

Crusch & Ferris
Yellow Character, Level: 3, Cost: 2, Power: 8500, Soul: 2, Trigger: 1 Soul
Traits: <<Magic>> and <<Weapon>>.

[CONT] When you have two or more “Crusch & Ferris” in your Waiting Room, this card gets -1 Level in your Hand.
[CONT] When all of your characters are of the <<Magic>> or <<Weapon>> trait, this card gets +1500 Power, and the following ability.
“[CONT] When this card is participating in a Battle, your opponent cannot activate any Backups from their Hand.”
[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.

Royal Guard, Ferris
Yellow Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Knight>>.

[CONT] All of your other <<Magic>> or <<Weapon>> characters get +500 Power.
[ACT] (Place this card to Rest) Choose one of your “Crusch & Ferris”, it gets +2500 Power until the end of turn.

“Magician’s Smile” Tsurumaki Kokoro
Yellow Character, Level: 0, Cost: 0, Power: 4000, Soul: 1, Trigger: None
Traits: <<Music>> and <<Hello, Happy World!>>.

[CONT] You cannot play any Events nor Backups from your Hand.
[AUTO] Encore (Place one <<Music>> character from your Stage to your Clock).

“One With Rock” Mitake Ran
Green Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Music>> and <<Afterglow>>.

[AUTO] (1, Discard 1 card from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the cost. IF you do, look at up to 3 cards from the top of your Deck, choose up to 1 card amongst them, add it to your Hand, then discard any remaining cards to your Waiting Room.

“The Sister She Looks Up To” Ushigome Yuri
Green Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Music>> and <<Glitter*Green>>.

[CONT] Experience When you have a “Glitter*Green, Wanibe Nanana” and a “Glitter*Green, Nijukki Hinako” in your Level Area, this card gets Level -1 in your Hand.
[AUTO] When this card is played from your Hand to your Stage, this card gets +4500 Power, and the following ability until the end of your opponent’s next turn.
“[CONT] When this card is participating in a Battle, all players cannot play any Backups from their Hand.”

“Hurried Ad-lib” Maruyama Aya
Red Character, Level: 2, Cost: 1, Power: 2500, Soul: 1, Trigger: 1 Soul, Icon: Counter
Traits: <<Music>> and <<Pastel*Palettes>>.

[AUTO] (1) When you use this card as a Backup, if the total number of colours your characters possess on your Stage is 4 or greater, you may pay the cost. If you do, return all of the cards in your Waiting Room to your Deck, then Shuffle your Deck.
[ACT] (Counter) Backup 2500, Level 1 (Discard this card from your Hand to your Waiting Room).

“Matching Costumes” Touyama Kasumi
Red Character, Level: 2, Cost: 1, Power: 6500, Soul: 1, Trigger: 1 Soul
Traits: <<Music>> and <<Poppin’Party>>.

[AUTO] When this card declares an attack, choose one of your other <<Music>> characters; it gets Power +X until the end of turn, where X is the number of Events in your Waiting Room multiplied by 1500.
[AUTO] When this card is Reversed, and the Level of this card’s Battling opponent is greater than your opponent’s Level, you may put that character to Reverse.

“The Path To Proceed, And The Friends To Walk With” Minato Yukina
Blue Character, Level: 2, Cost: 1, Power: 6500, Soul: 1, Trigger: 1 Soul
Traits: <<Music>> and <<Roselia>>.

[AUTO] When this card is Reversed, and the Level of this card’s Battling opponent is greater than your opponent’s Level, you may put that character to the bottom of it’s owner’s Deck.

Midsummer Leisure, Fate & Nanoha
Yellow Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Weapon>>.

[AUTO] When this card is played from your Hand to your Stage, and you have another <<Magic>> or <<Weapon>> character, this card gets +2000 Power until the end of turn.

Main Heroine Role, Megumi
Green Character, Level: 1, Cost: 0, Power: 5500, Soul: 1, Trigger: None
Traits: <<Game>>.

[CONT] This card cannot declare a Side Attack.
[AUTO] [Climax Combo] When this card Reverses it’s opponent in Battle, and the Climax “Fated Encounter” is on your Climax Border, if you have two or more other <<Game>> characters, draw up to 2 cards, then discard 1 card from your Hand to your Waiting Room.

In Charge Of Illustration, Eriri
Green Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Game>> and <<Manga>>.

[CONT] When this card is participating in a Battle, your opponent cannot activate any Backups from their Hand.
[AUTO] When this card is played from your Hand to your Stage, look at up to X cards from the top of your Deck, choose up to 1 card amongst them, add it to your Hand, and discard any remaining cards to your Waiting Room. X is equal to the number of <<Game>> characters you control.

In Charge of Scenario, Utaha
Red Character, Level: 3, Cost: 2, Power: 95000, Soul: 2, Trigger: 1 Soul
Traits: <<Game>> and <<Novel>>.

[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.
[AUTO] When this card is played from your Hand to your Stage, this card gets Power +X until the end of turn, where X is the number of <<Game>> or <<Novel>> characters on your Stage multiplied by 1000.

 

June 28th, Card of the Day

Chibi Tsuruno
Yellow Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Magia>>.

[AUTO] This ability can only be activated twice per turn. When another one of your <<Magic>> characters is played from your Hand to your Stage, this card gets +1000 Power until the end of turn.

Chibi Felicia
Yellow Character, Level: 1, Cost: 1, Power: 6000, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Attack>>.

[CONT] During your own turn, this card gets Level -1, and Power +1500.
[AUTO] Encore (Discard 1 character from your Hand to your Waiting Room).

Chibi Sana
Yellow Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Magic>> and <<Defense>>.

[CONT] During your own turn, this card gets +1000 Power.
[AUTO] When this card is played from your Hand to your Stage, search your Deck for up to 1 Yellow character, show it to your opponent, add it to your Hand, then Shuffle your Deck.

Chibi Iroha
Blue Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Heal>>.

[AUTO] During the start of your Attack Phase, if this card is on your Center Stage, choose one of your <<Magic>> characters, it gets Level +1, and Power +1000 until the end of turn.

Chibi Chiyo
Blue Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Balance>>.

[CONT] When you have six or more Hand, this card gets +1500 Power.

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