January 5th, Card of the Day

20170105_1

Sword Saint, Reinhard
Yellow Character, Level: 3, Cost: 3, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Weapon>> and <<Knight>>.

[CONT] Bodyguard
[CONT] Experience When the total Level of the cards in your Level Area is 6 or greater, and you control no other characters, this card gets +10000 Power, and the following five abilities.
“[CONT] This card cannot be chosen as a target for your opponent’s card effects, and this card cannot be Reversed by your opponent’s [AUTO] abilities.”
“[CONT] During the Battle of this card, your opponent cannot activate any Events nor Backups from their Hand.”
“[AUTO] When this card reverses it’s opponent in Battle, you may send that card to it’s owner’s Memory.”
“[AUTO] (Discard 1 card from your Hand to your Waiting Room) When this card reverses it’s opponent in Battle, you may pay the cost. If you do, deal 1 damage to your opponent. (Apply damage cancellation as per normal.”
“[AUTO] During the start of your opponent’s Attack Phase, you may move this card to an empty Border on your Center Stage.”

20170105_2

Good At Trading, Anastasia
Yellow Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Merchant>>.

[AUTO] (Discard 1 card from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the cost. If you do, look at up to 4 cards from the top of your Deck, choose up to 1 <<Merchant>>, <<Beast Human>> or <<Knight>> character amongst them, add it to your Hand, then discard any remaining cards to your Waiting Room.

20170105_3

Vice Captain of the “Fangs of Iron”, Mimi
Yellow Character, Level: 1, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Beast Human>>.

[CONT] This card cannot declare a Side Attack.
[AUTO] Bond / “Vice Captain Of The “Fangs of Iron”, Hetaro” (1)
[AUTO] Resonance (Reveal 1 “Vice Captain Of The “Fangs of Iron”, Hetaro” from your Hand) During the start of your Climax Phase, you may pay the cost. If you do, this card gets +6000 Power until the end of turn.

20170105_4

“Vice Captain Of The “Fangs of Iron”, Hetaro”
Yellow Character, Level: 1, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Beast Human>>.

[CONT] This card cannot be reversed by your opponent’s [AUTO] abilities.
[AUTO] Bond / “Vice Captain of the “Fangs of Iron”, Mimi” (Discard 1 card from your Hand to your Waiting Room).
[AUTO] Resonance (Reveal 1 “Vice Captain of the “Fangs of Iron”, Mimi” from your Hand) During the start of your Climax Phase, you may pay the cost. If you do, this card gets +4000 Power, and +1 Soul until the end of turn.

20170105_5

Outing, Chihaya
Red Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Sweets>> and <<Occult>>.

[AUTO] When a Climax is played onto your Climax Border, choose one of your characters; it gets Level +1, and Power +500 until the end of turn.
[ACT] Brainstorm (1, Place this card to Rest) Overturn the top 4 cards of your Deck and place them to your Waiting Room. For every Climax amongst those cards, choose one character from your Waiting Room, and return them to your Hand.

20170105_6

Transfer Student, Chihaya
Red Character, Level: 1, Cost: 0, Power: 6000, Soul: 1, Trigger: None
Traits: <<Sweets>> and <<Occult>>.

[CONT] When the character directly opposite of this card is of a higher Level than this card, this card cannot declare a Front Attack.
[CONT] When all of your characters have “Akane”, “Chihaya” or “Sakuya” in their names, this card gets +500 Power, and “[AUTO] Encore (Discard 1 character from your Hand to your Waiting Room).”

20170105_7

Chihaya Rolling
Red Event, Level: 1, Cost: 0, Trigger: None.

When you do not have a character with “Chihaya” in it’s name, you cannot play this card from your Hand.
Place the top 2 cards of your Deck to your Waiting Room. When there is a Level 1 or greater card amongst those, place two cards from the top of your Deck to your Waiting Room. Choose one Level X or lower character from your Waiting Room, and return it to your Hand. X is the number of Level 1 and greater cards sent to your Waiting Room via this ability. (Climaxes are treated as Level 0.)

January 4th, Card of the Day

20170104_1

Subaru’s Choice
Blue Event, Level: 2, Cost: 1, Trigger: None

Search up to two <<Magic>> or <<Weapon>> characters from your Deck and show it to your opponent and add it to your hand. Then, select one card from your Hand, place it to your Waiting Room. Shuffle your deck after.

20170104_2

Strength of Clairvoyance, Ram
Red Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Maid>

[CONT] All of your other cards whose names are, [Roswaal] or [Ram] or [Rem] gains +500 Power.

[AUTO] When another card named “Roswaal” or “Ram” or “Rem” is played from your Hand to the Stage, you may look at the top of your Deck. (Place the card back to its original position)

[ACT] [(1) Discard one Climax from your Hand to your Waiting Room] Select up to one card  in your Waiting Room whose name contains, “Roswaal” or “Ram” or “Rem” and add it to your Hand.

20170104_3

Bath Time!, Rem & Ram
Red Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Magic>> and <<Maid>

[AUTO] When all of your cards on your Stage contains the name, [Roswaal] or [Ram] or [Rem], this card gains +1000 Power.

[AUTO] When this card declares an attack, reveal the top card of your Deck. If the revealed character name contains, “Roswaal” or “Ram” or “Rem”, deal X damage to your opponent. X is the Level of the revealed Character. (Damage cancellation occurs as usual, return the revealed card to its original position)

[AUTO] [(1)] When this card Reverses its opponent in battle, you may pay the stated cost. If you do, select one card from your opponent Waiting Room, send it to the top of your opponent’s Deck.

20170104_4

Mansion Magician, Roswaal
Red Character, Level: 1, Cost: 1, Power: 500, Soul: 1, Trigger: 1 Soul
Traits: <<Magic>> and <<Talent>

[CONT] This card may not be the target of opponent effects.

[CONT] Support All <<Magic>> or<<Weapon>> characters in front of this card gains Power + X. Where X is the Character’s Level x 500.

[AUTO] When this card is played from your Hand to the Stage, you may send 3 cards from your top of your Deck to your Waiting Room.

[AUTO] This effect may only activate once per Turn. When you use an [ACT] effect, select one Character you control, during this turn, that selected Character gains +500 Power.

[ACT] [(2) Place this card to Rest] Draw one card from your Deck.

[ACT] [(1)] Select one Level 0 or lower Character in your opponent Front Stage, send it to the Waiting Room.

20170104_5

“Just For My Friend’s Sake”, Lucia
Green Character, Level: 3, Cost: 2, Power: 3000, Soul: 2, Trigger: 1 Soul
Traits: <<Weapon>> and <<Occult>

[CONT] Experience If the total levels of your Level Area is six or higher, this card gets -1 Level in your Hand.

[CONT] Support All of your Characters in front of this card gains Power + X. X is the Character’s Level X 1000.

[AUTO] When this card is played from your Hand to the Stage, draw up to two cards from your Deck. Then select two cards from your Hand, send it to the Waiting Room. After that, send up to one card from your top Deck to your Stock.

[AUTO] [Discard [“Curse” Lucia”] frm your Hand to your Waiting Room, discard one card from your Hand to your Waiting Room] When the climax card named, “Asahi Haruka’s Strength” on the Climax Zone, you may pay the cost. If you do, reveal the top card of your Deck, if it is a Green or Blue character, all Characters whose name do not contain “Lucia” or “Shizuru” gains -4000 Power for this turn. (Return the revealed card to its original position)

20170104_6

“Curse”, Lucia
Green Character, Level: 0, Cost: 0, Power: 500, Soul: 0, Trigger: None
Traits: <<Committee President>> and <<Occult>

[AUTO] [Discard one card from your Hand to the Waiting Room] When this card is played from your Hand to the Stage, you may pay the stated cost. If you do, select one card whose name contains, “Lucia” or “Shizuru” in your Clock Area and add it to your Hand. Then, send the top card of your Deck to the Clock.

[AUTO] [Place the top card of your Deck to your Clock] When this card is played from your Hand to the Stage, you may pay the stated cost. If you do, return up to one “Gloves” from your Waiting Room to your Hand.

20170104_7

Asahi Haruka’s Strength
Green Climax, Trigger: Treasure

[CONT] All of your characters gains +1000 Power and +1 Soul.
(Treasure: When you trigger this card, you may add this card to your Hand. Then you may send your top card of your Deck to your Stock.

December 29th, Card of the Day

20161229_1

Pure White Bride, Rem
Blue Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Maid>>.

[AUTO] When this card is played from your Hand to your Stage, choose one of your <<Magic>> or <<Weapon>> characters; it gets +1500 Power until the end of turn.
[AUTO] When this card declares an attack, reveal the top card of your Deck. If that card is a <<Magic>> or <<Weapon>> character, add it to your Hand, then discard 1 card from your Hand to your Waiting Room. (Otherwise, return it to it’s original position.)

20161229_2

Natsuki Subaru
Blue Character, Level: 3, Cost: 2, Power: 3000, Soul: 3, Trigger: 1 Soul
Traits: <<Dead>> and <<Magic>>.

[CONT] Bodyguard
[AUTO] Recollection During the start of your Climax Phase, if there is a “Natsuki Subaru” in your Memory, choose one of your <<Magic>> or <<Weapon>> characters; it gets the following ability until the end of turn.
“[AUTO] When this card declares an attack, you may deal 1 damage to your opponent.” (Apply damage cancellation as per normal.)
[AUTO] Recollection (7, Discard 4 cards and a “Doing Things The Demonic Way” from your Hand to your Waiting Room, place thia card to your Memory) During the start of your Encore Step, when there is a “Returning From Death” in your Memory, and this card is in Reverse, you may pay the cost. If you do, place all cards in your Clock to your Waiting Room, all players return all of their characters to their (respective) Hands, then return all of the cards in their Waiting Rooms to their respective Decks. Thereafter, search your Deck for up to 1 “Natsuki Subaru”, play it onto the original Border of this card, then Shuffle your Deck.

20161229_3

Doing Things The Demonic Way

Blue Climax, Trigger: 1 Soul and Gate.
(When this card is triggered, you may choose one Climax from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters get +1000 Power, and +1 Soul.

20161229_4

“Memory Loss” Kagari
Yellow Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Key>> and <<Time>>.

[CONT] During your own turn, when you have four or less Stock, this card gets +2000 Power.
[AUTO] When this card Reverses it’s opponent in Battle, and the Climax “Looking For Herself” is played onto your Climax Border, and you have two or more characters with “Kotori”, “Kagari” or “Kotarou” in their names, look at up to 3 cards from the top of your Deck, choose up to 1 card amongst them, add it to your Hand, then discard any remaining cards to your Waiting Room.

20161229_5

Looking For Herself

Yellow Climax, Trigger: 1 Soul and Shot.
(During this turn, when the next damage of the attacking character that triggered this card is cancelled, deal 1 damage to your opponent.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

20161229_6

“Falling Meteor” Kagari
Blue Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Key>> and <<Time>>.

[AUTO[ When this card is played from your Hand to your Stage, choose one of your characters with “Kotori”, “Kagari” or “Kotarou” in it’s name; it gets +1500 Power until the end of turn.
[AUTO] (Place this card to your Waiting Room) When this card is played from your Hand to your Stage, place the top 2 cards of you Deck to your Waiting Room. If there is a “Memory Loss, Kagari” amongst those cards, you may pay the cost. If you do, choose one “Memory Loss, Kagari” from your Waiting Room, and play it onto the original Border of this card.

 

December 28th, Card of the Day

20161228_1 20161228_2

Offering A Lap Pillow, Emilia
Blue Character, Level: 1, Cost: 0, Power: 4000, Soul: 1, Trigger: None
Traits: <<Magic>> and <<<Spirit>>.

[CONT] When you have three or more other <<Magic>> or <<Weapon>> characters, this card gets +2000 Power.
[AUTO] When this card declares an attack, and a Blue climax is on your Climax Border, draw a card, then discard a card from your Hand to your Waiting Room.

20161228_3

Morning Greetings, Puck
Blue Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Spirit>>.

[CONT] Assist All of your characters in front of this card gets +500 Power.
[AUTO] When this card is played from your Hand to your Stage, choose one of your other characters with “Emilia” in it’s name; it gets +1000 Power until the end of turn.

20161228_4

Declaration Of War, Felt
Yellow Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Weapon>> and <<Fang Tooth>>.

[AUTO] During the start of your opponent’s Attack Phase, you may place the top card of your Deck to your Waiting Room. If that chard is a <<Magic>> or <<Weapon>> character, you may move this card to an empty Border on your Center Stage.

20161228_5

Grandpa Rom
Yellow Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Weapon>> and <<Giant>>.

[CONT] When you do not control another character with “Felt” in it’s name, this card does not Stand during your Stand Phase.
[AUTO] When this card is played from your Hand to your Stage, if you control another character with “Felt” in it’s name, this card gets +2000 Power until the end of turn.
[AUTO] (1, Send this card to your Waiting Room) When your other characters with “Felt” in their names is Front Attacked, you may pay the cost. If you do, choose one of your Battling characters; it gets +2500 Power until the end of turn.

20161228_6

B and L, Kotori
Yellow Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Plant>> and <<Occult>>.

[AUTO] This ability can only be activated once per turn. When you play an Event, choose one of your characters; it gets +1000 Power until the end of turn.
[ACT] Brainstorm (1, Place this card to Rest) Overturn the top 4 cards of your Deck and place them to your Waiting Room. For every Climax amongst those cards, search your Deck for up to 1 <<Familiar>> character or up to one character with “Kotori”, “Kagari” or “Kotarou” in it’s name, show it to your opponent, add it to your Hand, then Shuffle your Deck.

20161228_7

“Master Of The Barrier” Kotori
Blue Character, Level: 3, Cost: 2, Power: 9000, Soul: 2, Trigger: 1 Soul
Traits: <<Plant>> and <<Occult>>.

[CONT] When you have two or fewer Climaxes in your Waiting Room, this card gets -1 Level in your Hand.
[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.
[AUTO] When the Climax “Forest Barrier” is played onto your Climax Border, choose one Blue character from your Waiting Room, and place it underneath this card face-down to serve as a Marker.
[AUTO] (Send one Marker underneath this card to your Waiting Room) During the start of your opponent’s Attack Phase, you may pay the cost. If you do, this card gets +2000 Power, and the following ability until the end of turn.
“[CONT] The character directly opposite of this card gets -2 Soul.”

20161228_8

“Preparations For The Barrier” Kotori
Blue Character, Level: 2, Cost: 1, Power: 500, Soul: 1, Trigger: 1 Soul
Traits: <<Plant>> and <<Occult>>.

[CONT] Assist All of your characters in front of this card gets Power +X, where X is the Level of that character multiplied by 500.
[AUTO] During the start of your Climax Phase, reveal the top card of your Deck. If that card is a Level 0 or lower character, you may place it underneath this card face-down to serve as a Marker. (Otherwise, return it to it’s original position.)
[AUTO] During the start of your Climax Phase, you may move one Marker underneath this card underneath a “Master Of The Barrier, Kotori” you control to serve as a Marker.

20161228_9

Forest Barrier

Blue Climax, Trigger: 1 Soul and Gate.
(When this card is triggered, you may choose one Climax from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters get +1000 Power, and +1 Soul.

December 27th, Card of the Day

20161227_1

Eyes Of Killing Intent, Rem
Blue Character, Level: 2, Cost: 1, Power: 8000, Soul: 1, Trigger: 1 Soul
Traits: <<Magic>> and <<Maid>>.

[CONT] This card cannot declare a Side Attack.
[AUTO] When this card declares an attack, this card gets Power +X until the end of turn, where X is the number of other <<Magic>> or <<Weapon>> characters you control multiplied by 1000.

20161227_2

I See Maids! Ram
Red Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Maid>>.

[CONT] All of your other characters with “Subaru” in their names get the name “Barusu”.
[AUTO] Bond / “The Faint Light Seen In Those Eyes, Rem” (Discard 1 card from your Hand to your Waiting Room).
[ACT] Brainstorm (1, Place this card to Rest) Overturn the top 4 cards of your Deck and place them to your Waiting Room. For every Climax amongst those cards, choose one character from your Waiting Room, and return it to your Hand.

20161227_3

The Faint Light Seen In Those Eyes, Rem
Blue Character, Level: 2, Cost: 1, Power: 6000, Soul: 1, Trigger: 1 Soul
Traits: <<Magic>> and <<Maid>>.

[AUTO] When this card is Reversed, and the level of this card’s battling opponent is greater than your opponent’s level, you may place that character to the bottom of it’s owner’s Deck.
[AUTO] (Discard 1 “Oni True Form” from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the cost. If you do, search your Deck for up to 2 <<Magic>> or <<Weapon>> characters, show them to your opponent, add them to your Hand, then Shuffle your Deck.

20161227_4

Oni True Form
Blue Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, choose up to 1 Blue card from your Waiting Room and place it to your Stock; and all of your characters get +1 Soul until the end of turn.

December 26th, Card of the Day

20161226_1

Welcome To The Other World! Emilia & Rem
Blue Character, Level: 2, Cost: 1, Power: 3000, Soul: 1, Trigger: 1 Soul
Traits: <<Magic>> and <<Spirit>>.

[CONT] Assist All of your characters in front of this card gets +1000 Power.
[ACT] (Place this card to Rest) Choose one of your characters; it gets +1500 Power until the end of turn.

20161226_2

Half-Elf Girl, Emilia
Blue Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Magic>> and <<Spirit>>.

[CONT] When you have three or more <<Magic>> or <<Weapon>> characters, this card gets +1500 Power, and the following ability.
“[AUTO] When this card reverses it’s opponent in Battle, you may send that character to it’s owner’s Memory.”
[AUTO] (2, Discard 1 card from your Hand to your Waiting Room, choose one of your other characters on your Stage and send it to your Waiting Room) This ability can only be activated once per turn. During the turn this card is played from your Hand to your Stage, when this card reverses it’s opponent in Battle, you may pay the cost. If you do, choose one “Great Spirit, Puck” from your Waiting Room, and play it onto any Border on your Stage.

20161226_3

Great Spirit, Puck
Blue Character, Level: 1, Cost: 0, Power: 4000, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Spirit>>.

[CONT] When you control another character with “Emilia” in it’s name, this card gets Level +1, and Power +2500.
[AUTO] When this card is reversed in battle, place this card to the bottom of your Deck.

December 22nd, Card of the Day

20161222_1

Present Exchange, Sharo
Yellow Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Fleur De Lapin>> and <<Honor Student>>.

[CONT] When you have two or fewer Climaxes in your Waiting Room, this card gets -1 Level in your Hand.
[AUTO] (Discard 1 character card with “Sharo’ or “Chiya” in it’s name from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the cost. If you do, return the top card of your Clock  to your Hand.
[AUTO] This ability can only be activated once per turn. When you use an [ACT] ability, this card gets Power +X until the end of turn, where X is the number of your other characters with “Sharo” or “Chiya” in their names multiplied by 500.

20161222_2

Best Shot Of Happy Times, Sharo
Yellow Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Fleur De Lapin>> and <<Honor Student>>.

[AUTO] When this card declares an attack, reveal the top card of your Deck. If that card is a character with “Best Shot” in it’s name, this card gets Soul +1 until the end of turn. (Return the revealed card to it’s original position.)