October 10th, Card of the Day

Hatsune Miku “High Fever”
Green Character, Level: 2, Cost: 1, Power: 7000, Soul: 1, Trigger: 1 Soul
Traits: <<Music>> and <<Pajamas>>.

[AUTO] When this card is Reversed, and the Level of this card’s Battling opponent is greater than your opponent’s Level, you may place the top card of your opponent’s Clock to his Waiting Room. If you do, you may send that character to it’s owner’s Clock.

MEIKO “Hikyou Red”
Red Character, Level: 2, Cost: 2, Power: 7500, Soul: 2, Trigger: 2 Soul
Traits: <<Music>> and <<Hero>>.

[CONT] This card can be played from your Hand without meeting any Color conditions.
[CONT] During your own turn, for every other <<Music>> character you control, this card gets +1000 Power.

Megurine Luka “Mysterious Female Executive”
Red Character, Level: 2, Cost: 1, Power: 3000, Soul: 1, Trigger: 1 Soul
Traits: <<Music>> and <<Mystery>>.

[AUTO] (2, Discard 1 card from your Hand to your Waiting Room) When this card is used as a Backup, you may pay the cost. If you do, choose one of your opponent’s characters whose Level is greater than your opponent’s Level, and send it to it’s owner’s Waiting Room.
[ACT] (Counter) Backup 2500, Level 2 (1, Discard this card from your Hand to your Waiting Room).

Peaceful Time, Nina
Blue Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Logicalist>> and <<Book>>.

[AUTO] (Discard 1 card from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the cost. If you do, look at up to 4 cards from the top of your Deck, choose up to 1 <<Logicalist>> or <<Foreigner>> character amongst them, add it to your Hand, then discard any remaining cards to your Waiting Room.

A Surprising Side, Nina
Blue Character, Level: 0, Cost: 0, Power: 4000, Soul: 1, Trigger: None
Traits: <<Logicalist>> and <<Book>>.

[CONT] You cannot play any Events nor Backup from your Hand.

Promise On A Shooting Star, Asuna
Yellow Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Avatar>> and <<Weapon>>.

[AUTO] When this card is played from your Hand to your Stage, place the top 2 cards of your Deck to your Waiting Room. If there are any Climaxes amongst those cards, this card gets Soul +2 until the end of turn.
[AUTO] (Place the top card of your Stock to your Clock, send this card to your Memory) When this card is Reversed in Battle, you may pay the cost. If you do, choose one character with “Kirito”, “Asuna” or “Yui’ in it’s name from your Waiting Room, and return it to your Hand.

Snack Time, Yui
Blue Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Net>>.

[AUTO] When this card is played from your Hand to your Stage, this card gets Power +X until the end of turn, where X is the number of <<Avatar>> or <<Net>> characters you control multiplied by 500.
[AUTO] (Discard 1 card from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the cost. If you do, choose one “Search Report” from your Waiting Room, and return it to your Hand.

Search Report
Blue Event, Level: 1, Cost: 1, Trigger: None.

Place this card to your Memory.
[CONT] Recollection During your opponent’s turn, when this card is in your Memory, all of your <<Avatar>> or <<Net>> characters get +1000 Power.

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October 6th, Card of the Day

Hatsune Miku “Original” (X HD)
Green Character, Level: 1, Cost: 1, Power: 6000, Soul: 1, Trigger: None
Traits: <<Music>>.

[CONT] When you have two or more other <<Music>> characters, this card gets +1500 Power, and “[AUTO] Encore (Discard 1 character from your Hand to your Waiting Room).”

KAITO “Hikyou Blue”
Blue Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Music>> and <<Blue>>.

[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.
[AUTO] [Climax Combo] (3) During the start of your Encore Step, if the Climax “Hikyou Sentai Urotander” is on your Climax Border, this card is on your Center Stage, and you control another “Hatsune Miku ‘Hikyou Green'”, “MEIKO ‘Hikyou Red'”, “Kagamine Rin ‘Hikyou Orange'” and “Hatsune Miku ‘Hikyou Yellow'”, you may pay the cost. If you do, look at up to 2 cards from the top of your opponent’s Deck, choose up to 2 of those cards, place them in any order back to the top of his Deck, discard any remaing cards to the Waiting Room, and choose one of the following abilities to activate.
“Deal 3 damage to your opponent.”
“Deal 4 damage to your opponent.”
“Deal 5 damage to your opponent.”
(Apply damage cancellation as per normal.)

Hikyou Sentai Urotander

Blue Climax, Trigger: 1 Soul and Gate.
(When this card is triggered, you may choose one Climax from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters get +1000 Power, and +1 Soul.

Full Of Smiles, Lion
Red Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Logicalist>> and <<Foreigner>>.

[AUTO] When this card is played onto your Stage from your Hand or via the [ACT] ability of “Lovely Days, Lion”, this card gains the following ability until the end of your opponent’s next turn.
“[AUTO] During the start of your opponent’s Climax Phase, choose one character directly opposite of this card; it gets -4000 Power until the end of turn.”
[AUTO] [Climax Combo] (2, Discard 1 card from your Hand to your Waiting Room) When this card declares an attack with the Climax “Gate Access!! Monolium” on your Climax Border, you may pay the cost. If you do, deal 4 damage to your opponent, and this card gets +1000 Power until the end of turn. (Apply damage cancellation as per normal.)

Lovely Days, Lion
Red Character, Level: 2, Cost: 1, Power: 1500, Soul: 1, Trigger: 1 Soul
Traits: <<Logicalist>> and <<Royalty>>.

[AUTO] When this card is played from your Stage, you may place up to 2 “Full Of Smiles, Lion” from your Waiting Room to the bottom of your Deck in any order.
[ACT] Trance (Choose one “The Foreigner That Watches Over The Girls, Rosa” on your Stage and place it underneath this card face-up to serve as a Marker) Search your Deck for up to 1 “Full Of Smiles, Lion”, place it onto the original Border of this card, place all of this card’s Markers and this card underneath that “Full Of Smiles, Lion” in any order face-up to serve as Markers, and shuffle your Deck.

TL NOTE: The new Trance keyword translates to “Fusion” or “Combination” literally.

The Foreigner That Watches Over The Girls, Rosa
Red Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Foreigner>>.

[CONT] All of your other characters with “Lion” in their names get “[AUTO] Encore (2)”.
[CONT] All of your other <<Logicalist>> and <<Foreigner>> characters get +500 Power.

Gate Access!! Monolium

Red Climax, Trigger: Comeback.
(When this card is triggered, you may choose one character from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

Snack Time, Asuna
Yellow Character, Level: 2, Cost: 1, Power: 3500, Soul: 1, Trigger: 1 Soul
Traits: <<Net>>.

[CONT] Assist All of your characters in front of this card gets Power +X, where X is the Level of that character multiplied by 500.
[AUTO] When this card is played from your Hand to your Stage, choose one of your characters; it gets +1500 Power, and the following ability until the end of turn.
“[CONT] This card cannot be chosen as a target by your opponent’s card abilities.”

<The Flash> Asuna & <Black Swordsman> Kirito
Yellow Character, Level: 3, Cost: 2, Power: 9000, Soul: 2, Trigger: 1 Soul
Traits: <<Avatar>> and <<Weapon>>.

[CONT] When there is a “Time To Get Serious, Kirito” on your Clock, this card gets -1 Level in your Hand.
[CONT] For every other <<Avatar>> or <<Net>> character you control, this card gets +500 Power.
[AUTO] When this card is played from your Hand to your Stage, draw up to 1 card, then choose up to one Cost 1 or lower character from your Hand, and play it onto any Border on your Stage.

“Time To Get Serious” Kirito
Yellow Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Avatar>> and <<Weapon>>.

[AUTO] When this card is played from your Hand to your Stage, this card gets +1500 Power until the end of turn.
[AUTO] When this card Reverses it’s opponent in Battle, choose one of your other <<Avatar>> or <<Net>> characters, place it to Rest, and move it to an empty Border on your Back Stage.

 

October 5th, Card of the Day

<<SAO Survivors>> Asuna & Kazuto
Blue Character, Level: 1, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Net>>.

[CONT] During your opponent’s turn, all of your other <<Avatar>> or <<Net>> characters get +1000 Power.
[AUTO] When this card is played from your Hand to your Stage, look at up to 2 cards from the top of your Deck, add up to 1 of them to your Hand, discard any remaining cards to your Waiting Room, then discard 1 card from your Hand to your Waiting Room.

Reliable Supporter, Sinon
Blue Character, Level: 1, Cost: 0, Power: 4000, Soul: 1, Trigger: None
Traits: <<Avatar>> and <<Weapon>>.

[CONT] For every other <<Avatar>> or <<Net>> character you control, this card gets +500 Power.
[AUTO] [Climax Combo] When this card declares an attack with the Climax “Shot of Trust” on your Climax Border, reveal the top card of your Deck. If that card is an <<Avatar>> or <<Net>> character, add it to your Hand. (Otherwise, return it to it’s original position.)

Shot Of Trust

Blue Climax, Trigger: 1 Soul and Gate.
(When this card is triggered, you may choose one Climax from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters get +1000 Power, and +1 Soul.

“Where Shall We Go” Ohara Mari
Blue Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Music>>.

[AUTO] When this card is played from your Hand to your Stage, this card gets Power +X until the end of turn, where X is the number of <<Music>> characters you control multiplied by 500.

October 4th, Card of the Day

Kirito’s Lover, Asuna
Yellow Character, Level: 1, Cost: 0, Power: 5500, Soul: 1, Trigger: None
Traits: <<Avatar>> and <<Weapon>>.

[CONT] This card can’t declare a Side Attack.
[AUTO] [Climax Combo] When this card Reverses it’s opponent in Battle, and the Climax “Unchanging Feelings” is on your Climax Border, search your Deck for up to 1 <<Avatar>> or <<Net>> character, show it to your opponent, add it to your Hand, then Shuffle your Deck.

Captivating Beach, Asuna
Yellow Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Avatar>> and <<Weapon>>.

[AUTO] (Discard 1 <<Avatar>> or <<Net>> character from your Hand to your Waiting Room) When your characters reveal a Climax during their Trigger Checks, if that card’s trigger icon is a 2 Soul trigger, you may pay the cost. If you do, look at up to 2 cards from the top of your Deck, add up to one of them to your Hand, then discard any remaining cards to your Waiting Room.
[ACT] (1, Place this card to Rest) Reveal the top card of your Deck. If that card is an <<Avatar>> or <<Net>> character, add it to your Hand. (Otherwise, return it to it’s original position.)

Unchanging Feelings
Yellow Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, draw a card, and choose one of your characters; it gains +2000 Power, and +1 Soul until the end of turn.

“Where Shall We Go” Kunikida Hanamaru
Yellow Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Music>> and <<Potato>>.

[CONT] During your own turn, for every other <<Music>> character you control, this card gets +500 Power.
[AUTO] When this card declares an attack, choose one of your characters; it gets +2000 Power and +1 Soul until the end of turn.

October 2nd and 3rd, Card of the Day

<<Idol>> YUNA
Green Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Net>> and <<Music>>.

[CONT] When you have two or fewer Climaxes in your Waiting Room, this card gets -1 Level in your Hand.
[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.
[AUTO] When this card declares an attack, choose one of your other <<Avatar>> or <<Net>> characters; it gets Power +X until the end of turn, where X is the number of your other <<Avatar>> or <<Net>> characters multiplied by 500.

Mysterious Young Swordsman, Eiji
Green Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Avatar>> and <<Weapon>>.

[CONT] When you have another character with “Yuna” in it’s name, this card gets +3000 Power.
[AUTO] (Send this card to your Waiting Room) When your other characters with “‘Yuna” in their names is Front Attacked, you may pay the cost. If you do, choose one of your Battling characters; it gets +1000 Power until the end of turn.

Close Shave, Silica
Red Character, Level: 0, Cost: o, Power: 2000, Soul: 1, Trigger: None
Traits: <<Avatar>> and <<Weapon>>.

[AUTO] When this card is played from your Hand to your Stage, look at the top card of your Deck, and either leave it at the top of your Deck or place it to your Waiting Room.
[AUTO] [Climax Combo] (Return this card to your Hand) When the Climax “Outrageous Trap” is played onto your Climax Border, you may pay the cost. If you do, reveal the top card of your Deck. If that card is an <<Avatar>> or <<Net>> character, add it to your Hand. (Ohterwise, return it to it’s original position.)

Outrageous Trap
[AUTO] When this card is played from your Hand to your Climax Border, proceed to resolve the Switch trigger ability.
(Switch: When this card is triggered, choose one character from your Waiting Room whose Level is equal or lower than your current Level +1, and place it to any Border on your Stage in Rest)

“Where Shall We Go” Takami Chika
Red Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Music>>.

[AUTO] (1, Discard 1 card from your Hand to your Waiting Room) When this card declares an attack, you may pay the cost. If you do, search your Deck for up to 1 <<Music>> character, show it to your opponent, add it to your Hand, then Shuffle your Deck.

“Where Shall We Go” Watanabe You
Red Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Music>> and <<Swimsuit>>.

[AUTO] When your other <<Music>> characters declare an attack, this card gets +1000 Power until the end of turn.

“HAPPY PARTY TRAIN” Kurosawa Dia
Blue Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Music>>.

[AUTO] When this card is Reversed in Battle, and the Level of this card’s Battling opponent is 0 or lower, you may send that character to the bottom of it’s owner’s Deck.

“HAPPY PARTY TRAIN” Ohara Mari
Blue Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Music>>.

[CONT] Assist All of your characters in front of this card gets +500 Power.
[AUTO] When a Climax is played onto your Climax Border, choose one of your characters; it gets +1000 Power until the end of turn.

“HAPPY PARTY TRAIN” Matsuura Kanan
Blue Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Music>>.

[AUTO] [Climax Combo] When this card Reverses it’s opponent in Battle with the Climax “HAPPY PARTY TRAIN” on your Climax Border, search your Deck for up to 1 <<Music>> character, show it to your opponent, add it to your Hand, then Shuffle your Deck.

HAPPY PARTY TRAIN

Blue Climax, Trigger: 1 Soul and Gate.
(When this card is triggered, you may choose one Climax from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters get +1000 Power, and +1 Soul.

September 29th, Card of the Day

“HAPPY PARTY TRAIN” Kunikida Hanamaru
Yellow Character, Level: 2, Cost: 1, Power: 3500, Soul: 1, Trigger: 1 Soul
Traits: <<Music>>.

[CONT] Assist All of your characters in front of this card gets Power +X, where X is the Level of the character multiplied by 500.
[AUTO] When this card is played from your Hand to your Stage, draw a card, then discard a card from your Hand to your Waiting Room.

“HAPPY PARTY TRAIN” Tsushima Yoshiko
Yellow Character, Level: 2, Cost: 1, Power: 7500, Soul: 1, Trigger: 1 Soul
Traits: <<Music>>.

[CONT] During your own turn, when all of your characters are of the <<Music>> trait, this card gets +2000 Power.
[AUTO] This ability can only be activated twice per turn. When another one of your <<Music>> characters are played from your Hand to your Stage, this card gets +1000 Power until the end of turn.

“HAPPY PARTY TRAIN” Kurosawa Ruby
Yellow Character, Level: 2, Cost: 2, Power: 7500, Soul: 2, Trigger: 1 Soul
Traits: <<Music>>.

[AUTO] When this card declares an attack, this card gets Power +X until the end of turn, where X is the number of other <<Music>> characters you control multiplied by 1000.
[AUTO] Encore (Discard 1 <<Music>> character from your Hand to your Waiting Room).

September 28th, Card of the Day

“HAPPY PARTY TRAIN” Takami Chika
Red Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Music>>.

[AUTO] When this card is played from your Hand to your Stage, reveal the top card of your Deck. If that card is a <<Music>> character, add it to your Hand, then discard 1 card from your Hand to your Waiting Room. (Otherwise, return it to it’s original position.)
[ACT] Brainstorm (1, Place this card to Rest) Overturn the top 4 cards of your Deck and place them to your Waiting Room. For every Climax amongst those cards, draw a card.

“HAPPY PARTY TRAIN” Watanabe You
Red Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Music>>.

[CONT] During your own turn, this card gets +1000 Power, and the <<Cosplay>> trait.
[AUTO] When this card declares an attack, choose one of your <<Music>> characters; it gets Level +1, and Power +1000 until the end of turn.

“HAPPY PARTY TRAIN” Sakurauchi Riko
Red Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Music>>.

[CONT] When you have two or more <<Music>> characters, this card gets +1000 Power.
[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.

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