Archive for the ‘ Weiss Schwarz ’ Category

July 29th, Card of the Day

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In The Timber-Framed City, Cocoa
Red Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Rabbit House>> and <<Bread>>.

[CONT] When you have three or more other <<Rabbit House>> or <<Bread>> characters, this card gets +1000 Power.
[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.

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“Elder Sister Aura?” Cocoa
Red Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Rabbit House>> and <<Bread>>.

[CONT] When you have three or more other <<Rabbit House>> or <<Bread>> characters, this card gets +1000 Power.
[AUTO] When this card declares an attack with the Climax “The Elder Sister She Wants To Be” on your Climax Border, and all of your characters are of the <<Rabbit House>> or <<Bread>> trait, choose up to one character from your Waiting Room and return it to your Hand, discard 1 card from your Hand to your Waiting Room, and this card gets +3000 Power until the end of turn.

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“In The Bath With Cocoa” Rize
Red Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Rabbit House>> and <<Weapon>>.

[CONT] All of your “Elder Sister Aura? Cocoa” gets +1000 Power.
[AUTO] Bond / “Elder Sister Aura? Cocoa” (1)

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“Elder Sister Aura” Mocha
Red Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Bread>>.

[AUTO] This ability can only be activated once per turn. When you use an [ACT] ability, choose one of your characters; it gets +500 Power until the end of turn.
[ACT] (Place this card to Rest) Choose one of your characters; it gets +1000 Power until the end of turn.

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The Elder Sister She Wants To Be
Red Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, you may choose up to 1 Red card from your Waiting Room and place it to your Stock; and all of your characters gain +1 Soul until the end of turn.

July 28th, Card of the Day

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Rock, Paper, Scissors…
Blue Event, Level: 1, Cost: 0, Trigger: None.

Choose one of your characters; it gets +1000 Power until the end of turn.
Play Rock, Paper Scissors with your opponent until a victor emerges. If you win, you draw a card.

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“True Feelings” Maya
Blue Character, Level: 1, Cost: 0, Power: 5500, Soul: 1, Trigger: None
Traits: <<Fang Tooth>>.

[CONT] When you have one or fewer cards in your Back Stage, this card cannot declare an Attack.
[CONT] When you have three or more other Blue characters, this card gets +1000 Power.

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“Drawing Practise” Megu
Blue Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Ballet>>.

[AUTO] When this card is played from your Hand to your Stage, look at the top card of your Deck, and place it either to the top or to the bottom of your Deck.
[AUTO] Bond / “True Feelings, Maya” (1)

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Choosing Stationery, Chino
Blue Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Rabbit House>> and <<Coffee>>.

[AUTO] When this card is played from your Hand to your Stage, this card gets Power +X until the end of turn, where X is the number of Blue characters you control multiplied by 500.

July 27th, Card of the Day

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Princess-Like Temperament, Sharo
Yellow Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Fleur de Lapin>> and <<Honor Student>>.

[CONT] When all of your characters have “Sharo” or “Chiya” in their names, this card gets +1000 Power.
[CONT] During this card’s Battle, your opponent cannot play any Backups from their Hand.
[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.

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Doping
Yellow Event, Level: 2, Cost: 0, Trigger: None.

Choose one character with “Sharo” in it’s name; it gets the <<Coffee>> trait, and +8000 Power until the end of turn.

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In The Timber-Framed City, Chiya
Green Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Ama Usa An>> and <<Sweets>>.

[AUTO] This ability can only be activated once per turn. When you use an [ACT] ability, choose one of your characters with “Sharo” or “Chiya” in it’s name; it gets +1000 Power until the end of turn.
[ACT] Brainstorm (1, Place this card to Rest) Overturn the top 4 cards of your Deck and place them to your Waiting Room. For every Climax amongst those cards, perform the following action once.
“Choose one card in your Clock and return it to your Hand, then place the top card of your Deck to your Clock.”

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Fleur’s Flyer
Green Event, Level: 3, Cost: 2, Trigger: None.

When you have four or more Climaxes in your Waiting Room, all of your “Princess-Like Temperament, Sharo” and “Rabbit Parka, Chiya” gets +3500 Power, and the following ability until the end of turn.
“[AUTO] When this card declares an attack, place the top 2 cards of your Deck to your Waiting Room. If there is a Yellow and a Green card amongst them, you may deal 1 damage to your opponent.” (Apply damage cancellation as per normal.)

July 26th, Card of the Day

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Rize, In A Maid Uniform
Red Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Rabbit House>> and <<Weapon>>.

[AUTO] (2) When this card is played from your Hand to your Stage, you may pay the cost. If you do, choose one <<Rabbit House>> character from your Waiting Room, and return it to your Hand.

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“For My Little Sister’s Sake” Cocoa
Red Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Rabbit House>> and <<Bread>>.

[CONT] When you have a “The Report That Made Her Smile, Cocoa” in your Clock, this card gets -1 Level in your Hand.
[AUTO] When this card is played from your Hand to your Stage, you may choose up to 1 <<Rabbit House>> or <<Bread>> character from your Waiting Room, and return it to your Hand.
[AUTO] (Discard 1 card from your Hand to your Waiting Room) When this card declares an attack with the Climax “Fluffy Hunter” on your Climax Border, you may pay the cost. If you do, choose up to two <<Rabbit House>> or <<Bread>> characters from your Waiting Room and return them to your Hand, and this card gets +1000 Power until the end of your turn.

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Fluffy Hunter
Red Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, draw a card, and choose up to two of your characters; they get +1 Soul until the end of turn.

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The Report That Made Her Smile, Cocoa
Red Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Rabbit House>> and <<Bread>>.

[ACT] Brainstorm (1, Place this card to Rest) Overturn the top 4 cards of your Deck and place them to your Waiting Room. For every Climax amongst them, return up to 1 <<Rabbit House>> or <<Bread>> character from your Waiting Room to your Hand.

July 25th, Card of the Day

Have you had your coffee today?

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In The Timber-Framed City, Chino
Blue Character, Level: 0, Cost: 0, Power: 3500, Soul: 1, Trigger: None
Traits: <<Rabbit House>> and <<Coffee>>.

[CONT] This card cannot declare a Side Attack.

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“Anti-Sister Battle Team” Chimame Team
Blue Character, Level: 3, Cost: 2, Power: 9000, Soul: 2, Trigger: 1 Soul
Traits: <<Rabbit House>>.

[CONT] For every other Blue character you control, this card gets +500 Power.
[AUTO] When this card is played from your Hand to your Stage, look at up to 3 cards from the top of your Deck, choose up to one card amongst them, add it to your Hand, then discard any remaining cards to your Waiting Room.
[AUTO] (3) When this card declares an attack with the Climax “Trio Of Good Friends” on your Climax Border, and all of your characters are Blue, you may pay the cost. If you do, deal X damage to your opponent, and until the end of your opponent’s next turn, this card gets +1000 Power. X is equal to the level of the highest level character amongst your characters. (Apply damage cancellation as per normal._

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Trio Of Good Friends
Blue Climax, Trigger: Gate
(When this card is triggered, you may choose one Climax from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

July 22nd, Card of the Day

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Nothing new today, just a Kashima SP.

July 21st, Card of the Day

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1st Bismarck-Class Battleship, Bismarck
Green Character, Level: 0, Cost: 0, Power: 4000, Soul: 1, Trigger: None
Traits: <<Ship Girl>> and <<Battleship>>.

[AUTO] When this card is played from your Hand to your Stage, and your opponent has 3 or more Climaxes in his Waiting Room, place this card to Rest.

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1st Bismarck-Class Battleship, Bismarck Zwei
Green Character, Level: 2, Cost: 1, Power: 1500, Soul: 1, Trigger: 1 Soul, Icon: Counter
Traits: <<Ship Girl>> and <<Battleship>>.

[AUTO] (1) When you use this card’s Backup, you may pay the cost. If you do, choose one “1st Bismarck-Class Battleship, Bismarck Zwei” from your Waiting Room, and return it to your Hand.
[ACT] (Counter) Backup 2500, Level 1 (1, Discard this card from your Hand to your Waiting Room).

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