Archive for the ‘ School Girl Strikers ’ Category

February 26th, Card of the Day

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“Cat Ears Mode” Nemesis
Yellow Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Transformation>> and <<Dango>>.

[AUTO] When this card is played from your Hand to your Stage, draw up to 2 cards, then discard 1 card from your Hand to your Waiting Room.
[AUTO] (6, Discard 3 cards from your Hand to your Waiting Room, choose one of your other <<Transformation>> or <<Dango>> characters from your Stage and send it to your Waiting Room) This ability can only be activated once per turn. When this card declares an attack with the Climax “Transformation – De-Fusion” on your Climax Border, you may pay the cost. If you do, choose one “Welcome To The Dream World, Mea” from your Waiting Room, play it onto any Border on your Stage, and place this card back to Stand.

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Transformation – De-Fusion
Yellow Climax, Trigger: 1 Soul and Return.
(When this card is triggered, you may choose one of your opponent’s characters, and return it to it’s owner’s Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

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“Welcome To The Dream World” Mea
Yellow Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Transformation>> and <<Sweets>>.

[AUTO] When the damage this card deals is cancelled, you may place this card to your Stock.
[AUTO] Resonance (Reveal 1 “Cat Ears Mode, Nemesis” from your Hand) When this card declares an attack, you may pay the cost. If you do, this card gets +1 Soul until the end of turn.

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“Miniskirt Maid Uniform” Nemesis
Yellow Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Transformation>> and <<Nemesis>>.

[CONT] During your own turn, your other characters in the Middle Border of your Center Stage gets +1000 Power.
[AUTO] Resonance (1, Reveal 1 “Cat Ears Mode, Nemesis” from your Hand) During the start of your Climax Phase, you may pay the cost. If you do, look at up 4 cards from the top of your Deck, choose up to 1 <<Transformation>> or <<Dango>> character amongst them, show it to your opponent, add it to your Hand, then Discard any remaining cards to your Waiting Room.

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“Absolute Existence” Nemesis
Yellow Character, Level: 2, Cost: 1, Power: 6000, Soul: 1, Trigger: 1 Soul
Traits: <<Transformation>> and <<Dango>>.

[CONT] Assist All of your Level 3 and above characters in front of this card gets +2000 Power.
[AUTO] Resonance (Discard 1 card from your Hand to your Waiting Room, reveal 1 “Cat Ears Mode, Nemesis” from your Hand) During the start of your Climax Phase, you may pay the cost. If you do, choose one “One Step Forward, Mea” from your Waiting Room, and play it onto any Border on your Stage.

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“One Step Forward” Mea
Yellow Character, Level: 2, Cost: 1, Power: 8000, Soul: 1, Trigger: 1 Soul
Traits: <<Transformation>> and <<Sweets>>.

[CONT] This card cannot declare a Side Attack.
[CONT] When you have three or more other <<Transformation>> or <<Housework>> characters, this card gets Level +1, and Power +1500.

And a whole load of SGS signs.

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February 25th, Card of the Day

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SD Tsubame
Yellow Character, Level: 1, Cost: 0, Power: 5500, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Mystery>>.

[CONT] This card cannot declare a Side Attack.
[AUTO] When this card is played from your Hand to your Stage, this card gets +1500 Power until the end of turn.

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SD Amane
Red Character, Level: 2, Cost: 1, Power: 2500, Soul: 1, Trigger: 1 Soul, Icon: Counter
Traits: <<Striker>> and <<Animal>>.

[ACT] (Counter) Backup 3000, Level 2 (1, Discard this card from your Hand to your Waiting Room).

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SD Hazuki
Yellow Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Sexy>>.

[AUTO] When this card declares an attack, choose one of your other characters; it gets Power +X until the end of turn, where X is the Soul of that character multiplied by 1000.

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SD Niho
Red Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Lady>>.

[AUTO] This ability can only be activated once per turn. When you use an [ACT] ability, this card gets +1500 Power until the end of turn.

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SD Aoi
Blue Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Swordsmanship>>.

[ACT] (Place two of your <<Striker>> characters to Rest) Choose one of your characters; it gets +2000 Power until the end of turn.

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Maron
Blue Character, Level: 1, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Animal>>
[AUTO] When this card is played from your Hand to your Stage, reveal the top card of your Deck. If that card is a <<Animal>> or <<Spirit>> character, choose up to two of your opponent’s Cost 0 or lower characters; those characters do not Stand during your opponent’s next Stand Phase. (Return the revealed card to it’s original position.)

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“External Contact” Oshizu
Blue Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Spirit>> and <<Esper>>.

[AUTO] When this card declares an attack with the Climax “Concentrated Psychokenesis” on your Climax Border, reveal the top card of your Deck. If that card is a <<Animal>> or <<Spirit>> character, this card gets +4000 Power until the end of turn; then choose one of your opponent’s Level 0 or lower characters; that character does not Stand during your opponent’s next Stand Phase. (Return the revealed card to it’s original position.)
[AUTO] Encore (Place the top card of your Deck to your Clock).

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“Throbbing Happenings” Oshizu
Blue Character, Level: 2, Cost: 1, Power: 2500, Soul: 1, Trigger: 1 Soul
Traits: <<Spirit>> and <<Esper>>.

[AUTO] (1) When this card is played from your Hand to your Stage, you may pay the cost. If you do, search your Deck for up to 1 <<Animal>> or <<Spirit>> character, show it to your opponent, add it to your Hand, then Shuffle your Deck.
[AUTO] (Place one “Maron” from your Waiting Room to the bottom of this card face-down to serve as a Marker) When this card is played from your Hand to your Stage, you may pay the cost. If you do, deal 1 damage to all players. (Apply damage cancellation as per normal.)

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“Tracking” Oshizu
Blue Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Spirit>> and <<Esper>>.

[CONT] Assist All of your Level 0 or lower characters in front of this card gets +1500 Power.
[AUTO] When this card is played from your Hand to your Stage, look at the top card of your Deck, and either place it to the top or to the bottom of your Deck.

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“Extrasensory Perception” Oshizu
Blue Character, Level: 0, Cost: 0, Power: 3500, Soul: 1, Trigger: None
Traits: <<Spirit>> and <<Esper>>.

[AUTO] When this card is played from your Hand to your Stage, reveal the top card of your Deck. If that card is a Climax, place this card to your Memory, then during the start of your next Draw Phase, choose one “Extrasensory Perception, Oshizu” from your Memory, and play it onto any Border on your Stage. (Return the revealed card to it’s original position.)

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Concentrated Psychokenesis
Blue Climax, Trigger: 2 Soul.

[CONT] All of your characters get +2 Soul.

 

February 24th, Card of the Day

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“Coconut Vega” Ibuki Imina
Yellow Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Striker>> and <<Karate>>.

[CONT] Experience When the total Level of the cards in your Level Area is 4 or greater, for every other <<Striker>> character you control, this card gets +500 Power.
[AUTO] This ability can only be activated once per turn. During the turn this card is played from your Hand to your Stage, when the damage this card deals is cancelled, you may deal 1 damage to your opponent. (Apply damage cancellation as per normal.)
[AUTO] When this card Reverses it’s opponent in Battle, you may place that character to it’s owner’s Stock.

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Former “Legendary Delinquent” Imina
Yellow Character, Level: 2, Cost: 1, Power: 2500, Soul: 1, Trigger: 1 Soul, Icon: Counter
Traits: <<Striker>> and <<Karate>>.

[AUTO] When you use this card’s Backup, if all of your characters are Yellow, you may place the top card of your Deck to your Stock.
[ACT] (Counter) Backup 2500, Level 2 (1, Discard this card from your Hand to your Waiting Room).

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“Fireworks” Imina
Yellow Character, Level: 0, Cost: 0, Power: 3500, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Karate>>.

[AUTO] When this card is played from your Hand to your Stage, place the top card of your Deck to your Waiting Room. If that card is a Climax, place this card to your Stock.

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Poker Face, Mari
Yellow Character, Level: 0, Cost: 0, Power: 3000, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Cool>>.

[CONT] When you have no other characters, this card gets +2000 Power.
[AUTO] During the start of your opponent’s Draw Phase, reveal the top card of your Deck, and your opponent may place the top card of your Deck to the top or to the bottom of your Deck. (Otherwise, return the card to it’s original position.)

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“Fireworks” Mari
Yellow Character, Level: 0, Cost: 0, Power: 3000, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Cool>>.

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Center Of Information, Ako
Yellow Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Striker>> and <<News>>

[CONT] When you have two or more other <<Striker>> characters, this card gets +1000 Power, and the <<Information>> trait.
[AUTO] When this card declares an attack, choose two of your <<Striker>> characters; they get +500 Power, and the <<Information>> trait until the end of turn.

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“Fireworks” Ako
Yellow Character, Level: 1, Cost:1, Power: 1500, Soul: 1, Trigger: 1 Soul, Icon: Counter
Traits: <<Striker>> and <<News>>.

[AUTO]When you use this card’s Backup, reveal the top card of your Deck. If that card is a <<Striker>> character, add it to your Hand, then discard 1 card from your Hand to your Waiting Room. (Otherwise, return it to it’s original position.)
[ACT] (Counter) Backup 1500, Level 1 (1, Discard this card from your Hand to your Waiting Room).

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“China Dress” Nana
Red Character, Level: 1, Cost: 0, Power: 6500, Soul: 1, Trigger: None
Traits: <<Alien>> and <<Animal>>.

[CONT] When the Level of the character directly opposite this card is greater than the Level of this card, this card cannot declare a Front Attack.

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“A Heart That Believes” Momo
Red Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Alien>> and <<Plant>>.

[AUTO] When your other “A Heart That Believes, Nana” declare an attack, and this card is on your Center Stage, you may choose one of your opponent’s Level 0 or lower Center Stage characters, and place it to it’s owner’s Waiting Room.

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“A Heart That Believes” Nana
Red Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Alien>> and <<Plant>>.

[AUTO] When your other “A Heart That Believes, Momo” declare an attack, and this card is on your Center Stage, you may choose one of your opponent’s Level 0 or lower Center Stage characters, and place it to it’s owner’s Waiting Room.

 

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“Gentle Thoughts” Lala
Red Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Alien>> and <<Science>>.

[AUTO] When your other <<Alien>> or <<Science>> characters declare an attack, this card gets +1500 Power until the end of turn.

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“Naive Little Devil” Lala
Red Character, Level: 2, Cost: 1, Power: 7500, Soul: 1, Trigger: 1 Soul
Traits: <<Alien>> and <<Science>>.

[AUTO] When this card is played from your Hand to your Stage, this card gets Power +X, where X is the number of <<Alien>> or <<Science>> characters you control multiplied by 500.
[AUTO] (1, Discard 1 “Kiss ~What Lies Beyond A Kiss~” from your Hand to your Waiting Room, place this card to your Waiting Room) During the start of your opponent’s Attack Phase, you may pay the cost. If you do, choose up to one “Gentle Thoughts, Lala” from your Waiting Room, return it to your Hand, then choose one of your opponent’s characters, it gets the following ability until the end of turn.
“[CONT] This card cannot deal any damage to players.”

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Kiss ~ What Lies Beyond A Kiss ~

Red Climax, Trigger: Comeback.
(When this card is triggered, you may choose one character from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

February 23rd, Card of the Day

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The 2nd Eterno Queen, Io
Yellow Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Queen>>.

[AUTO] When the damage this card deals is cancelled, you may place this card to your Stock.
[AUTO] When this card is Reversed in Battle, and the Level of this card’s Battling opponent is 0 or lower, you may place that character to it’s owner’s Stock. Thereafter, place the bottom card of your opponent’s Stock to his Waiting Room.

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Bright Stage, Satoka
Yellow Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Detective>>.

[AUTO] When this card is played from your Hand to your Stage, choose one of your Level 2 or greater characters; it gets +3000 Power until the end of turn.
[AUTO] (1, Discard 1 card from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the cost. If you do, search your Deck for up to 1 <<Striker>> character, show it to your opponent, add it to your Hand, then Shuffle your Deck,

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Bright Stage, Yui
Blue Character, Level: 1, Cost: 1, Power: 6000, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Maiden>>.

[CONT] Experience When the Total level of the cards in your Level Area is 2 or greater, this card gets +500 Power, and “[AUTO] Encore (Place the top card of your Deck to your Clock)”.
[AUTO] When your other Blue characters declare an attack, this card gets +1000 Power until the end of turn.

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Loves Curry Bread, Satoka
Yellow Character, Level: 2, Cost: 2, Power: 8000, Soul: 2, Trigger: 1 Soul
Traits: <<Striker>> and <<Detective>>.

[CONT] For every Marker underneath this card, this card gets +4000 Power, and the <<Curry Bread>> trait.
[CONT] This card cannot be chosen as a target by your opponent’s card effects.
[AUTO] When this card declares an attack with the Climax “Legendary Curry Bread” on your Climax Border, and you have four or more other Yellow characters, you may place the top card of your Deck to the bottom of this card to serve as a Marker.

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Legendary Curry Bread
Yellow Climax, Trigger: 2 Soul.

[CONT] All of your characters get +2 Soul.

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“White School Swimsuit” Nemesis
Yellow Character, Level: 1, Cost: 1, Power: 1500, Soul: 1, Trigger: 1 Soul, Icon: Counter
Traits: <<Transformation>> and <<Dango>>.

[AUTO] When you use this card’s Backup, choose one of your Battling characters; it gets Power +X until the end of turn, where X is the number of <<Sweets>> or <<Dango>> characters you control multiplied by 500.
[ACT] (Counter) Backup 500, Level 1 (1, Discard this card from your Hand to your Waiting Room).

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“School Swimsuit” Yami
Yellow Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Transformation>> and <<Taiyaki>>.

[AUTO] When this card is played from your Hand to your Stage, reveal the top card of your Deck. If that card is a <<Transformation>> or <<Housework>> character, this card gets +1 Soul until the end of turn. (Return the revealed card to it’s original position.)
[AUTO] Bond / “The Real Me, Mea” (Place the top card of your Deck to your Clock).

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“Truth Of The Darkness” Nemesis
Yellow Character, Level: 1, Cost: 0, Power: 5500, Soul: 1, Trigger: None
Traits: <<Transformation>> and <<Dango>>.

[CONT] For every Level 0 or lower character you control, this card gets +500 Power.
[AUTO] When this card is Reversed in Battle, your opponent may place 1 character from your Waiting Room to the top of your Deck.

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“The Real Me”, Mea
Yellow Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Transformation>> and <<Sweets>>.

[AUTO] When the Climax “My Own Path” is played onto your Climax Border, and this card is on your Center Stage, reveal the top card of your Deck. If that card is a <<Transformation>> or <<Housework>> character, you may choose one of your opponent’s Level 0 or lower characters, and place it to it’s owner’s Stock. If you do, place the bottom card of your opponent’s Stock to his Waiting Room, and this card gets +1000 Power until the end of turn.

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My Own Path

Yellow Climax, Trigger: 1 Soul and Shot.
(During this turn, when the damage of the attacking character that triggered this card is cancelled, deal 1 damage to your opponent.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

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“Precious Family” Mea
Yellow Character, Level: 0, Cost: 0, Power: 3000, Soul: 1, Trigger: None
Traits: <<Transformation>> and <<Sweets>>.

[CONT] This card cannot declare a Side Attack.
[CONT] This card gets Power +X, where X is the Level of the character directly opposite of this card multiplied by 2000.

February 22nd, Card of the Day

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The Girl Who Loves Card Games, Shiyoko
Red Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Card Game>> and <<Manga>>.

[AUTO] (2) When this card is played from your Hand to your Stage, you may pay the cost. If you do, choose 1 <<Card Game>> character from your Waiting Room, and return it to your Hand.

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“Procyon Pudding” Kyoubashi Amane
Red Character, Level: 1, Cost: 1, Power: 1500, Soul: 1, Trigger; 1 Soul, Icon: Counter
Traits: <<Striker>> and <<Animal>>.

[AUTO] When you this card’s Backup, choose one of your red Battling characters; it gets +1000 Power until the end of turn.
[ACT] (Counter) Backup 1500, Level 1 (1, Discard this card from your Hand to your Waiting Room).

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Confident, Amane
Red Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Animal>>.

[AUTO] When this card is played from your Hand to your Stage, choose one of your characters; it gets +1000 Power until the end of turn.
[AUTO] (1) When this card is played from your Hand to your Stage, you may pay the cost. If you do, choose one “Captain!?” from your Waiting Room, and return it to your Hand.

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Captain!?
Yellow Event, Level: 1, Cost: 0, Trigger: None.

Look at up to 4 cards from the top of your Deck, choose up to 1 <<Striker>> character amongst them, show it to your opponent and add it to your Hand. Then discard any remaining cards to your Waiting Room.

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Captain!?
Red Event, Level: 1, Cost: 0, Trigger: None.

All players return all of the cards in their Waiting Rooms to their Decks, then Shuffle their Decks.

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Captain!?
Blue Event, Level: 1, Cost: 0, Icon: Counter.

(Counter) Choose one of your characters; it gets the following ability until the end of turn.
“[AUTO] When this character is sent from your Stage to your Waiting Room, you may place that character back to it’s original position in Rest.”

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“Morning Awakening” Yui
Green Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Disciplinary Committee>> and <<Animal>>.

[AUTO] When this card is played from your Hand to your Stage, draw a card, and choose one of your characters; it gets +2000 Power until the end of turn.
[AUTO] When your opponent uses an [ACT] ability, this card gets +1500 Power.
[AUTO] When this card Reverses it’s opponent in Battle, and the Climax “The One Person That I Care About” is on your Climax Border, you may place that character to it’s owner’s Clock.

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The One Person That I Care About
Green Climax, Trigger: Treasure.
(When this card is triggered, return this card to your Hand. You may then place the top card of your Deck to your Stock.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

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“Party Guest Riot” Yui
Green Character, Level: 1, Cost: 1, Power: 2000, Soul: 1, Trigger: 1 Soul
Traits: <<Disciplinary Committee>> and <<Animal>>.

[CONT] Your other <<Animal>> or <<Plant>> characters in the Middle Border of your Center Stage gets +2000 Power.
[ACT] (Place one <<Animal>> or <<Plant>> character from your Hand to your Clock, place this card to Rest) Choose one character from your Clock and return it to your Hand.

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“Morning Encounter” Yui
Green Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Disciplinary Committee>> and <<Animal>>.

[AUTO] This ability can only be activated twice per turn. When you place a character from your Hand to your Clock, this card gets +3000 Power until the end of turn.
[AUTO] Encore (Discard 1 character from your Hand to your Waiting Room).

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“Greeting?” Yui
Green Character, Level: 2, Cost: 1, Power: 7500, Soul: 1, Trigger: 1 Soul
Traits: <<Disciplinary Committee>> and <<Animal>>.

[AUTO] When this card is played from your Hand to your Stage, you may choose one card from the bottom of your Clock and one <<Animal>> or <<Plant>> character from your Waiting Room, and swap their positions.
[AUTO] When this card declares an attack, and you have a “Morning Awakening, Yui” in your Clock, this card gets +4000 Power until the end of turn.

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“Charming Yukata Wear” Yui
Green Character, Level: 2, Cost: 2, Power: 7500, Soul: 1, Trigger: 1 Soul
Traits: <<Disciplinary Committee>> and <<Animal>>.

[AUTO] When you Level Up, this card gets “[AUTO] Encore (1)” until the end of turn.
[AUTO] This ability can only be activated twice per turn. When you place a character from your Hand to your Clock, this card gets +3000 Power until the end of turn.

February 19th, Card of the Day

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<Shadow Lurk> Akatsuki
Red Character, Level: 3, Cost: 2, Power: 9000, Soul: 2, Trigger: 1 Soul
Traits: <<Weapon>> and <<Ninja>>.

[CONT] When you have two or fewer Climaxes in your Waiting Room, this card gets -1 Level in your Hand.
[CONT] When you have three or more other <<Weapon>> or <<Magic>> characters, this card gets +1500 Power.
[AUTO] When this card is played from your Hand to your Stage, look at up to X cards from the top of your Deck, add up to one of them to your Hand, and discard any remaining cards to your Waiting Room. X is the number of <<Weapon>> or <<Magic>> characters you control.

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Shiroe’s Disciple, Minori
Blue Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Twins>>.

[AUTO] During the start of your Climax Phase, choose one of your characters; it gets +500 Power until the end of turn.
[ACT] Brainstorm (1, Place this card to Rest) Overturn the top 4 cards of your Deck and place them to your Waiting Room. For every Climax amongst those cards, search your Deck for up to 1 <<Weapon>> or <<Magic>> character, show it to your opponent, add it to your Hand, then Shuffle your Deck.

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Sajima Yumi
Yellow Character, Level: 3, Cost: 2, Power: 9000, Soul: 2, Trigger: 1 Soul
Traits: <<Striker>> and <<Food>>.

[CONT] When you have four or more Yellow characters, this card gets -1 Level in your Hand.
[CONT] Experience When the total Level of the cards in your Level Area is 6 or greater, this card gets +1000 Power, and it cannot be chosen as a target by your opponent’s card effects.
[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.

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Yaginuma Io
Yellow Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Striker>> and <<Sports>>.

[AUTO] When this card is played from your Hand to your Stage, look at up to X cards from the top of your Deck, add up to 1 of them to your Hand, then discard any remaining cards to your Waiting Room. X is the number of <<Striker>> characters you control.
[AUTO] (2) When this card declares an attack with the Climax “Finally, It’s My Turn! Prepare Yourself!” on your Climax Border, and you have four or more other Yellow characters, you may pay the cost. If you do, all of your Center Stage characters gain the following ability until the end of turn.
“[AUTO] This ability can only be activated once per turn. When the damage this card deals is cancelled, you may deal 1 damage to your opponent.” (Apply damage cancellation as per normal.)

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Finally, It’s My Turn! Prepare Yourself!
Yellow Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, you may choose up to 1 Yellow card from your Waiting Room and place it to your Stock; and all of your characters gain +1 Soul until the end of turn.

February 18th, Card of the Day

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It’s Not Over Yet, Chika
Blue Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Fireworks>>.

[AUTO] When the Climax “We Are The 2nd Generation Student Council!” is played onto your Climax Border, and this card is on your Center Stage, search your Deck for up to 1 Level 0 or lower character, play it onto any Border on your Stage, then Shuffle your Deck.
[AUTO] When a Climax is played onto your Climax Border, this card gets +1500 Power until the end of turn.

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We Are The 2nd Generation Student Council!
Blue Climax, Trigger: 1 Soul and Gate.
(When this card is triggered, you may choose one Climax from your Waiting Room, and return it to your Hand.)

[CONT] All of your character gain +1000 Power, and +1 Soul.

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The Girl That Fantasizes About Her Beloved, Hotaru
Blue Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Manga>>.

[AUTO] During the start of your opponent’s Attack Phase, you may move this character to an empty Border on your Center Stage.

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Short Body, Shiori
Blue Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Chuunibyou>>.

[CONT] All of your other “Uraba Aoi” gets +1000 Power.
[AUTO] Bond / “Uraba Aoi” (Discard 1 card from your Hand to your Waiting Room).

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Uraba Aoi
Blue Character, Level: 1, Cost: 1, Power: 5500, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Swordsmanship>>.

[CONT] If the character directly opposite of this card is Cost 0 or lower, this card cannot be Reversed.

ws_today6

Wakatsuki Chika
Blue Character, Level: 2, Cost: 1, Power: 9000, Soul: 2, Trigger: 1 Soul
Traits: <<Striker>> and <<Fireworks>>.

[CONT] This card gets -2 Level on your Stage.

ws_today1p

The Play She Sought After, Nagisa
Yellow Character, Level: 1, Cost: 0, Power: 4000, Soul: 1, Trigger: None
Traits: <<Theater>> and <<Dango>>.

[CONT] When you have another character with “Ushio” in it’s name, this card gets +1500 Power.
[AUTO] When this card Reverses it’s opponent with the Climax “Family Bonds” on your Climax Border, search your Deck for up to 1 Yellow character, show it to your opponent, add it to your Hand, then Shuffle your Deck.

ws_today2p

Happy Greetings, Nagisa
Yellow Character, Level: 3, Cost: 2, Power: 8500, Soul: 2, Trigger: 1 Soul
Traits: <<Theater>> and <<Dango>>.

[CONT] Experience When you have a “Happy Greetings, Nagisa” and a “Happy Couple, Nagisa & Tomoya” on your Level Area, this card gets -1 Level in your Hand.
[CONT] For every other Yellow character you control, this card gets +500 Power.
[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.