Archive for the ‘ Persona 5 ’ Category

December 15th, Card of the Day

20161215_1

Phantom Thieves Of Hearts, Protagonist/Joker
Yellow Character, Level: 2, Cost: 1, Power: 2500, Soul: 1, Trigger: 1 Soul, Icon: Counter
Traits: <<Phantom Thief>>.

[AUTO] When you use this card’s Backup, choose one of your Battling characters; it gets the following ability until the end of turn.
“[AUTO] When this card Reverses it’s opponent in Battle, place that character to it’s owner’s Memory.”
[ACT] (Counter) Backup 3000, Level 2 (1, Discard this card from your Hand to your Waiting Room).

20161215_2

Phantom Thieves Of Hearts, Ryuji
Yellow Character, Level: 1, Cost: 1, Power: 6000, Soul: 1, Trigger: None
Traits: <<Phantom Thief>> and <<Sports>>.

[AUTO] When this card is played from your Hand to your Stage, this card gets +1500 Power until the end of turn.
[AUTO] Encore (Discard 1 character from your Hand to your Waiting Room).

20161215_3

Phantom Thieves Of Hearts, Ann
Red Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Phantom Thief>>.

[AUTO] When this card declares an attack, reveal the top card of your Deck. If that card is a <<Phantom Thief>> character, add it to your Hand, then discard 1 card from your Hand to your Waiting Room. (Return the revealed card to it’s original position.)

20161215_4

Phantom Thieves Of Hearts, Morgana/MONA
Red Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Phantom Thief>>.

[ACT] (Place two of your <<Phantom Thief>> characters to Rest) Choose one of your characters; it gets +2000 Power until the end of turn.

20161215_5

Phantom Thieves Of Hearts, Yusuke
Blue Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Phantom Thief>>.

[CONT] During your opponent’s turn, for every other <<Phantom Thief>> you control, this card gets +500 Power.
[AUTO] (Choose one of your Center Stage characters in Rest, and swap it’s position with this card) During your own turn, when this card Reverses it’s opponent in Battle, you may pay the cost. If you do, draw a card, then discard 1 card from your Hand to your Waiting Room.

20161215_6

Phantom Thieves Of Hearts, Makoto
Green Character, Level: 0, Cost: 0, Power: 3500, Soul: 1, Trigger: 1 Soul
Traits: <<Phantom Thief>> and <<Student Council>>.

[AUTO] When your opponent plays a Climax onto his Climax Border, place this card to your Waiting Room.

20161215_7

Phantom Thieves Of Hearts, Futaba
Blue Character, Level: 1, Cost: 1, Power: 6000, Soul: 1, Trigger: None
Traits: <<Phantom Thief>> and <<Net>>.

[CONT] When you have two or more other <<Phantom Thief>> characters, this card gets +1000 Power.
[AUTO] Encore (Place the top card of your Deck to your Clock).

20161215_8

Phantom Thieves Of Hearts, Haru
Green Character, Level: 1, Cost: 0, Power: 1500, Soul: 1, Trigger: 1 Soul, Icon: Counter
Traits: <<Phantom Thief>> and <<Lady>>.

[ACT] (Counter) Backup 1500, Level 1 (Discard this card from your Hand to your Waiting Room).

20161215_9

Big News, Mocha
Red Character, Level: 2, Cost: 1, Power: 4000, Soul: 1, Trigger: 1 Soul
Traits: <<Bread>>.

[CONT] All of your “In The Timber-Framed City, Cocoa” gets +1000 Power.
[CONT] Assist All of your characters in front of this card gets Power +X, where X is the Level of that character multiplied by 500.
[AUTO] Bond / “In The Timber-Framed City, Cocoa” (Discard 1 card from your Hand to your Waiting Room).

20161215_10

Taking Over As the Elder Sister, Cocoa
Red Character, Level: 2, Cost: 2, Power: 7500, Soul: 2, Trigger: 1 Soul
Traits: <<Rabbit House>> and <<Bread>>.

[AUTO] When this card declares an attack, this card gets Power +X until the end of turn, where X is the number of other <<Rabbit House>> characters you control multiplied by 1000.
[AUTO] Encore (Discard 1 Red card from your Hand to your Waiting Room).

20161215_11

Reindeer, Mikuru
Green Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Time>> and <<SOS Brigade>>.

[CONT] When you have two or fewer Climaxes in your Waiting Room, this card gets -1 Level in your Hand.
[CONT] During the Battle of this card, your opponent cannot play any Backups from their Hand.
[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.

20161215_12

Scissor Blade: Decapitation Mode, Ryuko
Red Character, Level: 1, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Clothes>> and <<Weapon>>.

[CONT] When there is a Marker underneath this card, this card gets +4000 Power.
[AUTO] When this card is played from your Hand to your Stage, choose one “Ryuko’s Best, Senketsu” or “Life Fiber Synchronize, Senketsu” from your Waiting Room, and place it underneath this card face-down to serve as a Marker.
[AUTO] When this card Reverses it’s opponent in Battle, and the Climax “Fated Battle” is on your Climax Border, you may choose one character from your Waiting Room, and return it to your Hand.

20161215_13

Summertime Enjoyment, Mikoto
Red Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Esper>> and <<Frog>>.

[CONT] When you have two or more other <<Esper>> characters, this card gets +1000 Power.
[AUTO] When the Climax “The Daily Life We Have Reclaimed” is played onto your Climax Border, if this card is on your Center Stage, and you have five or less Stock, choose 1 Cost 0 or lower character <<Esper>> or traitless character, and play it onto any Border on your Stage.

20161215_14

The Daily Life We Have Reclaimed
Red Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, choose up to 1 Red card from your Waiting Room and place it to your Stock; and all of your characters get +1 Soul until the end of turn.

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December 14th, Card of the Day

20161214_11

Body of Possession, Protagonist
Yellow Character, Level: 2, Cost: 1, Power: 3500, Soul: 1, Trigger: 1 Soul
Traits: <<Phantom Thief>>.

[AUTO] [(1)] When this card is played from your Hand to the Stage, you may pay the stated cost. If you do, search for up to one<<Phantom Thief>> character from your Deck and show it to your Opponent. Add it to your hand, and shuffle your Deck after.

[AUTO] [Place this card to the Waiting Room] When the climax named, “Rebellious Will” is played on the Climax Zone, you may pay the stated cost. If you do, select up to one [Protagonist/JOKER] in your Hand, play it over the same border as this card.

20161214_1

“All-Out Attack” Morgana/MONA
Red Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: Nil
Traits: <<Phantom Thief>>.

[AUTO] When there is a Climax played on your Climax Zone, this card gains +1500 for this turn.

[AUTO] When this card declares an attack with the Climax card, “MISSION ACCOMPLISHED” and you have another <<Phantom Thief>> character on your Stage, reveal the top card of your Deck, add it to your Hand. If the revealed card is not a <<Phantom Thief>> character, select one card from your Hand, place it in your Waiting Room.”

20161214_2

Memento
Red Event, Level: 1, Cost: 0, Trigger: Nil

Place this card to your Memory Zone.

[AUTO] Memory [Place this card to your Waiting Room] When you successfully perform a damage cancel while this card is in your Memory Zone and the damage dealt is three or more, you may pay the stated cost. If you do, select up to two characters in your Waiting Room, add it to your Hand. Select one card from your Hand, place it to your Stock.

20161214_3

MISSION ACCOMPLISHED
Red Climax, Trigger: Comeback

[CONT] All of your Characters gains +1000 Power and 1 Soul.

(Comeback: When this card is triggered, you may return one Character card from your Waiting Room to your Hand)

20161214_4

Princess!? Team, Chiya
Green Character, Level: 2, Cost: 2, Power: 8500, Soul: 2, Trigger: 1 Soul
Traits: <<Ama Usa An>> and <<Sweets>>

[AUTO] When this card declares an attack when the Climax card named, “If You’re Not Suffering, Raise your Face” is played on the Climax Zone. Reveal the top card of your Deck, if the card name contains, [Sharo] or [Chiya], select one of your opponent Characters, the selected Character gets Power -4000 for this turn.
(Return the revealed card back to it’s original position)

20161214_5

If You’re Not Suffering, Raise your Face
Green Climax, Trigger: 2 Souls

[AUTO] When this card is played on the Climax Zone, select up to one Green colour card from your Waiting Room and send it to the Stock. Then all of your Characters gains +1 Soul for this turn.

20161214_6

Insolence, Haruhi
Red Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: Nil
Traits: <<Dancho>> and <<SOS Brigade>>

[AUTO] When this card is played from your Hand to the Stage, this card gains +1500 Power for this turn.

[AUTO] When this card Reverses it’s opponent in Battle and the climax card named, “One Day in the Clubroom” is on your Climax Zone, select up to one opponent front row Level 0 or lower Character, send it to the Waiting Room, then select up to one <<Dancho>> or <<SOS Brigade>> character in your Waiting Room and add it to your Hand.

20161214_7

One Day in the Clubroom
Red Climax, Trigger: 2 Souls

[AUTO] When this card is played on the Climax Zone, select up to one Red colour card from your Waiting Room and send it to the Stock. Then all of your Characters gains +1 Soul for this turn.

20161214_8

“Berserk”, Ryuko
Red Character, Level: 1, Cost: 1, Power: 7500, Soul: 1, Trigger: Nil
Traits: <<Clothes>> and <<Weapon>>

[CONT] This card may not declare a Side attack.

[AUTO] When this card is played from your Hand  or by using the [AUTO] effect of [Meeting with Senketsu, Ryuko] to the Stage, reveal the top card of your Deck. If it is a Level 0 or lower card, place this card to the Stock.

[AUTO] When this card is placed to Reverse during Battle, place this card to your bottom of your Deck.

20161214_9

Two’s Breathe , Misaka & Kuroko
Red Character, Level: 1, Cost: 1, Power: 3500, Soul: 1, Trigger: Nil
Traits: <<Esper>> and <<Judgment>>

[AUTO] When your other Characters are placed to Reverse by Battle, select one up to one <<Esper>> character or a card name containing [Saten]. The selected card gains +1500 for this turn.

20161214_10

Never Straightforward, Misaka

[CONT] This card gains +500 Power per every character at your Opponent’s Back Stage.

[AUTO] When this card is placed to Reverse in Battle, during this turn. You may not activate [AUTO] Encore. ([AUTO] Encore [(3)] may not be used as well.)

December 13th, Card of the Day

20161213_1

Makoto & Johanna/QUEEN
Green Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Phantom Thief>> and <<Student Council>>.

[AUTO] (Discard 1 card from your Hand to your Waiting Room) During the turn this card is played from your Hand to your Stage, when this card Reverses it’s opponent in Battle, you may pay the cost. If you do, you may place that character to it’s owner’s Clock.
[AUTO] (1) When this card is Reversed in Battle, you may reveal the top card of your Deck. If that card is a <<Phantom Thief>>, <<Student Council>> or <<Prosecution>> character, you may pay the cost. If you do, return this card to your Hand. (Return the revealed card to it’s original position.)

20161213_2

Conqueror Of The Century, Makoto/QUEEN
Green Character, Level: 2, Cost: 1, Power: 5000, Soul: 1, Trigger: 1 Soul
Traits: <<Phantom Thief>> and <<Student Council>>.

[CONT] Assist All of your characters in front of this card gets Power +X, where X is the level of that character multiplied by 500.
[AUTO] (1, Discard 1 <<Phantom Thief>>, <<Student Council>> or <<Prosecution>> character from your Hand to your Waiting Room) When the damage your characters deal during a Direct Attack isn’t cancelled, and you have three or more other <<Phantom Thief>>, <<Student Council>> or <<Prosecution>> characters, you may pay the cost. If you do, choose one face-down card from your opponent’s Memory, and place it to his Clock.

20161213_3

Notice
Green Event, Level: 2, Cost: 1, Trigger: None.

When your opponent has no face-down cards in his Memory, your opponent places one card from his Hand to his Memory face-down, then draws up to 1 card.
Choose one of your characters; it gets the following ability until the end of turn.
“[AUTO] When this card Reverses it’s opponent in Battle, you may place that character to it’s owner’s Clock.”
Place this card to your Memory.

20161213_4

Modern Artist, Chino
Blue Character, Level: 3, Cost: 2, Power: 9000, Soul: 2, Trigger: 1 Soul
Traits: <<Rabbit House>> and <<Coffee>>.

[AUTO] When this card is played from your Hand to your Stage, look at up to X cards from the top card of your Deck, choose up to 1 card from amongst them, add it to your Hand, then discard any remaining cards to your Waiting Room. X is equal the number of Blue characters you control.
[AUTO] When a Climax is played onto your Climax Border, this card gets Power +X until the end of turn, where X is the number of Blue characters you control multiplied by 500.
[AUTO] (2, Discard 2 Blue characters from your hand to your Waiting Room, place this card to your Waiting Room) When this card Reverses it’s opponent in Battle, and the Climax “Cubism!” is on your Climax Border, you may pay the cost. If you do, choose 1 Blue character from your Waiting Room, and play it onto the original Border of this card.

20161213_5

Cubism
Blue Climax, Trigger: 2 Soul.
[AUTO] When this card is played from your Hand to your Climax Border, choose up to 1 Blue card from your Waiting Room and place it to your Stock; and all of your characters get +1 Soul until the end of turn.

20161213_6

Taking A Rest, Nagato
Blue Character, Level: 1, Cost: 0, Power: 6000, Soul: 1, Trigger: None
Traits: <<Alien>> and <<SOS Brigade>>.

[CONT] When the character directly opposite of this card is of a higher Level than this card, this card cannot declare a Front Attack.
[AUTO] (Discard 1 card from your Hand to your Waiting Room, place this card to your Waiting Room) When your other <<Alien>> or <<SOS Brigade>> characters are attacked, you may pay the cost. If you do, choose one of your Battling characters; it gets +3000 Power until the end of turn.

20161213_7

“Kamui Junketsu” Satsuki
Blue Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Clothes>> and <<Weapon>>.

[CONT] When you have two or fewer Stock, this card gets +1500 Power.
[AUTO] (1, Discard 1 card from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the cost. If you do, search your Deck for up to 1 <<Clothes>> character, show it to your opponent, add it to your Hand, then Shuffle your Deck.

20161213_8

Saten, After School
Green Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<None>>.

[AUTO] (2, Discard 2 cards from your Hand to your Waiting Room, choose one of your <<Esper>> or traitless characters in Stand and put it to Rest) This ability can only be activated once per turn. During the turn this card is played from your Hand to your Stage, when your other characters in the Middle Border of your Center Stage declares an attack, you may pay the cost. If you do, place that character back to Stand.
[AUTO] When this card declares an attack, choose one of your <<Esper>> or traitless characters; it gets +2000 Power until the end of turn.

December 12th, Card of the Day

20161212_1

Yusuke & Goemon/FOX
Blue Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Phantom Thief>>.

[AUTO] (1, Discard 1 <<Phantom Thief>>> from your Hand to your Waiting Room) When this card declares an attack, and you have another <<Phantom Thief>> character, you may pay the cost. If you do, place the top card of your Clock to your Waiting Room.
[AUTO] During the start of your opponent’s Draw Phase, if this card is on your Center Stage, choose one of your characters; it gets +4000 Power until the end of turn.

20161212_2

Kitagawa Yusuke
Blue Character, Level: 2, Cost: 1, Power: 5500, Soul: 1, Trigger: 1 Soul
Traits: <<Phantom Thief>>.

[AUTO] When this card is played from your Hand to your Stage, and you have another <<Phantom Thief>> character, draw up to 1 card, discard 1 card from your Hand to your Waiting Room, then place up to 1 card from the top of your Deck to your Stock.
[AUTO] Change (1, Discard 2 <<Phantom Thief>> characters from your Hand to your Waiting Room, return this card to your Hand) During the start of your Climax Phase, you may pay the cost. If you do, choose one “Yusuke & Goemon/FOX” from your Waiting Room, and play it onto the original Border of this card.

20161212_3

One Who Imposes Rebirth, Igor
Blue Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: None

[AUTO] When this card is played from your Hand to your Stage, you may place the top 3 cards of your Deck to your Waiting Room.
[AUTO] (Discard 1 card from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the cost. If you do, choose one “Execution” from your Waiting Room, and return it to your Hand.

20161212_4

Execution
Blue Event, Level: 1, Cost: 3, Trigger: None.

Choose up to 4 of your characters and send them to your Waiting Room. Search your Deck for up to one <<Phantom Thief>> character with a combined Level and Cost of X, and play it onto any Border on your Stage, then Shuffle your Deck. X is the combined Levels and Cost of the characters (when they were on your Stage) sent to your Waiting Room by this effect.

20161212_5

Taking A Rest, Haruhi
Red Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Brigade Leader>> (Danchou) and <<SOS Brigade>>.

[CONT] Your other characters in the Middle Border of your Center Stage gets +500 Power.
[ACT] Brainstorm (1, Place this card to Rest) Overturn the top 4 cards of your Deck and place them to your Waiting Room. For every Climax amongst those cards, choose up to one <<Brigade Leader>> or <<SOS Brigade>> character from your Waiting Room, and return it to your Hand.

20161212_6

Unwavering Will, Satsuki
Blue Character, Level: 2, Cost: 1, Power: 6500, Soul: 1, Trigger: 1 Soul
Traits: <<Clothes>> and <<Weapon>>.

[AUTO] When this card declares an attack, and the character directly opposite of this card is Level 3 or greater, this card gets +6000 Power until the end of turn.
[AUTO] During the start of your opponent’s Attack Phase, if there is a “Fated Battle” in your Waiting Room, this card gets +3000 Power until the end of turn.

20161212_8

“Present Exchange” Cocoa
Red Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Rabbit House>> and <<Bread>>

[AUTO] (1, Place the top card of your Deck to your Clock) When this card is played from your Hand to your Stage, you may pay the cost. If youdo, choose one <<Rabbit House>> or <<Bread>> character from your Waiting Room, and return it to your Hand.
[AUTO] When this card declares an attack, choose one of your characters; it gets +500 Power until the end of turn.

20161212_9

Let’s Go Together, Cocoa
Red Character, Level: 1, Cost: 0, Power: 2500, Soul: 1, Trigger: None, Icon: Counter
Traits: <<Rabbit House>> and <<Bread>>

[AUTO] (1, Send one of your characters on your Stage to your Waiting Room) When you use this card’s Backup, you may pay the cost. If you do, choose one of your opponent’s characters whose Level is greater than your opponent’s Level, send it to his Waiting Room, then your opponent chooses up to one Level 0 or lower character from his Waiting Room, and play it into the original Border of that character.
[ACT] (Counter) Backup 1000, Level 1 (Discard this card from your Hand to your Waiting Room).

December 9th, Card of the Day

20161209_1

Protagonist & Arsene/JOKER
Yellow Character, Level: 3, Cost: 2, Power: 9000, Soul: 2, Trigger: 1 Soul
Traits: <<Phantom Thief>>.

[CONT] For every other <<Phantom Thief>> character you control, this card gets +500 Power.
[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.
[AUTO] (3, Discard 1 <<Phantom Thief>> character from your Hand to your Waiting Room) During the start of your Encore Step, if your opponent has no characters on his Center Stage or if all of his Center Stage characters are in Reverse, you may pay the cost. If you do, for every <<Phantom Thief>> character on your center Stage, perform the following action once.
“Reveal the top card of your Deck, put to the bottom of your Deck, then deal X damage to your opponent. X is equal to the Level of that card.” Thereafter, Shuffle your Deck. (Climaxes are treated as Level 0. Apply damage cancellation as per normal.)

20161209_2

“The Return Of The Detective Prince” Akechi
Yellow Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Detective>>.

[AUTO] (1, Place this card to your Waiting Room) When your other characters are Front Attacked, you may pay the cost. If you do, return that character to your Hand.

20161209_3

“Imprisoned” By Fate, Protagonist
Yellow Character, Level: 2, Cost: 1, Power: 5000, Soul: 1, Trigger: 1 Soul
Traits: <<Phantom Thief>>.

[CONT] All of your other “Protagonist & Arsene/JOKER” gets +500 Power, and the following ability.
“[AUTO] During your own turn, when this card Reverses it’s opponent in Battle, look at the top card of your Deck, and either leave at the top of your Deck or put it to your Waiting Room.”
[CONT] During your turn, all of your characters in front of this card gets Power +X, where X is the Level of that character multiplied by 1000.

20161209_4

Kawakami Sadayo
Green Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Teacher>> and <<Maid>>.

[CONT] When you are Level 3 or greater, this card gets the following ability.
“[ACT] (Place this card to your Waiting Room) Choose one “Protagonist & Arsene / JOKER” from your Hand, and play it onto the original Border of this card.”

20161209_5

Yoshida Toranosuke
Green Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Speech>>.

[AUTO] (Place two of your characters in Stand to Rest) When this card is played from your Hand to your Stage, you may pay the cost. If you do, choose one of your characters; it gets the following ability until the end of turn.
“[AUTO] When this card Reverses it’s opponent in Battle, you may place the top card of your Deck to your Stock.”
[ACT] (1, Send this card to your Waiting Room) Look at up to 4 cards from the top of your Deck, choose up to 1 character card with “Protagonist” in it’s name, show it to your opponent, add it to your Hand, then Shuffle your Deck.

20161209_6

Oda Shinya
Red Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None, Icon: Clock
Traits: <<Net Game>>.

[CONT] (Clock) Alarm When this card is the top card of your Clock, and you are Level 2 or greater, all of your characters with “Protagonist” in it’s name gets the following ability.
“[AUTO] When this card is Reversed, and the level of this card’s battling opponent is lower than this card’s Level, you may place that character to Reverse.”

20161209_7

“Present Exchange” Rize
Red Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Rabbit House>> and <<Weapon>>.

[CONT] When you control a “Visiting, Cocoa” and a “Mischievous, Chino” on your Stage, this card gets -1 Level in your Hand.
[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.
[AUTO] When this card declares an attack, and you have two or more other <<Rabbit House>> characters, this card gets +2000 Power until the end of turn.

20161209_8

Visiting, Cocoa
Red Character, Level: 2, Cost: 1, Power: 5500, Soul: 1, Trigger: 1 Soul
Traits: <<Rabbit House>> and <<Bread>>

[CONT] Assist All of your Level 3 and greater characters in front of this card gets +2000 Power.
[AUTO] When this card is played from your Hand to your Stage, choose one of your characters; it gets +1000 Power until the end of turn.

20161209_9

Mischievous, Chino
Blue Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Rabbit House>> and <<Coffee>>

[AUTO] During the start of your opponent’s Attack Phase, choose one of your characters; it gets +500 Power until the end of turn.
[ACT] Brainstorm (1, Place this card to Rest) Overturn the top 4 cards of your Deck and place them to your Waiting Room. For every Climax amongst those cards, search your Deck for up to 1 <<Rabbit House>> character, show it to your opponent, add it to your Hand, then Shuffle your Deck.

20161209_10

Taking A Rest, Mikuru
Green Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Time>> and <<SOS Brigade>>.

[AUTO] When this card is played onto your Stage from your Hand or Memory, you may place the top 2 cards of your Deck to your Waiting Room.
[AUTO] When this card Reverses it’s opponent in Battle, you may send this card to your Memory, if you do, during the start of your next Draw Phase, choose one “Taking A Rest, Mikuru” from your Memory, and play onto any Border on your Stage.

20161209_11

“Senketsu Kisaragi” Ryuko
Red Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Clothes>> and <<Weapon>>.

[CONT] When there are two or fewer Climaxes in your Waiting Room, this card gets -1 Level in your Hand.
[AUTO] When this card is played from your Hand to your Stage, look at up to 3 cards from the top of your Deck, add up to 1 of them to your Hand, then discard any remaining cards to your Waiting Room.
[AUTO] When the Climax “Graduating From Sailor Uniforms” is played onto your Climax Border, and this card is on your Center Stage, choose up to 1 Character from your Waiting Room, return it to your Hand, and this card gets +3000 Power until the end of turn.

20161209_12

After School, Uiharu
Green Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Esper>> and <<Judgment>> (Disciplinary Committee).

[AUTO] When a Climax is played onto your Climax Border, choose one your characters; it gets Level +1, and Power +500 until the end of turn.
[ACT] Brainstorm (1, Place this card to Rest) Overturn the top 4 cards of your Deck and place them to your Waiting Room. For every Climax amongst those cards, search your Deck for up to 1 <<Esper>> character or 1 character without traits, show it to your opponent, add it to your Hand, then Shuffle your Deck.

December 8th, Card of the Day

20161208_3

“All-Out Attack” Ryuji/SKULL
Yellow Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Phantom Thief>> and <<Sports>>.

[AUTO] When this card is played from your Hand to your Stage, look at up to 3 cards from the top of your Deck, choose up to 1 card amongst them, add it to your Hand, then discard any remaining cards to your Waiting Room.
[AUTO] (Discard 1 card from your Hand to your Waiting Room) When the Climax “FREAKIN’ BoRiNG” is played onto your Climax Border, and this card is on your Center Stage, you may pay the cost. If you do, choose one of your opponent’s characters, return it to it’s owner’s Hand, then choose one of your <<Phantom Thief>> or <<Sports>> characters; it gets +1000 Power, and the following ability until the end of turn.
“[AUTO] This ability can only be activated once per turn. When the damage this card deals is cancelled, you may deal 1 damage to your opponent.” (Apply damage cancellation as per normal.)

20161208_4

Wild Talk
Yellow Event, Level: 1, Cost: 1, Trigger: None.

When you have no <<Phantom Thief>> characters, you cannot play this card from your Hand.
Activate one of the following abilities.
“Search your Deck for up to 1 <<Phantom Thief>>> character, show it to your opponent, add it to your Hand, then Shuffle your Deck.”
“Place this card to your Stock, then place the top card of your Deck to your Stock.”
“All of your characters get +1 Soul until the end of turn.”

20161208_5

FREAKiN’ BoRiNG
Yellow Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, choose up to 1 Yellow card from your Waiting Room and place it to your Stock; and all of your characters get +1 Soul until the end of turn.

20161208_6

It’s Okay So Long As You’re Happy, Chiya
Green Character, Level: 1, Cost: 0, Power: 2000, Soul: 1, Trigger: None, Icon: Counter
Traits: <<Ama Usa An>> and <<Sweets>>.

[AUTO] When you use this card’s Backup, and you have another character with “Sharo” or “Chiya” in their names, choose one of your Battling characters; it gets +1000 Power until the end of turn.
[ACT] (Counter) Backup 1000, Level 1 (Discard this card from your Hand to your Waiting Room)

20161208_7

Happening, Chiya
Green Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Ama Usa An>> and <<Sweets>>.

[AUTO] When this card is played onto your Stage from your Hand or Memory, all of your characters get +2000 Power until the end of turn.
[AUTO] When this card Reverses it’s opponent in Battle, you may send this card to your Memory. Thereafter, during the start of your next Draw Phase, choose one “Happening, Chiya” from your Memory, and play it onto any Border on your Stage.

20161208_8

Tree-Colored Dress, Nagato
Blue Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Alien>> and <<SOS Brigade>.

[AUTO] (1, Place the top card of your Deck to your Clock) When this card is played from your Hand to your Stage, you may pay the cost If you do, search your Deck for up to one Level 1 or lower character, show it to your opponent, add it to your Hand, then Shuffle your Deck.
[AUTO] When this card declares an attack, choose one of your other <<Alien>> or <<SOS Brigade>> characters; it gets +1000 Power until the end of turn.

20161208_9

“Life Fiber Synchronize” Senketsu
Red Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Clothes>> and <<Blood>>.

[CONT] All of your other <<Clothes>> or <<Family>> characters get +500 Power.
[AUTO] When this card is played from your Hand to your Stage, you may look at the top card of your Deck If you do, place that card underneath this card face-down to serve as a Marker.
[ACT] (Send one Marker from below this card to your Waiting Room) Choose one of your characters; it gets +1000 Power unti lthe end of turn.

20161208_10

Summer Enjoyment, Kuroko
Red Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Esper>> and <<Judgment>> (Disciplinary Committee actually, but it’s called Judgment in the series)

[AUTO] When this card is played from your Hand to your Stage, reveal the top card of your Deck. If that card is an <<Esper>> character or a character with “Saten” in it’s name, add it to your Hand, then discard 1 card from your Hand to your Waiting Room. (Otherwise, return it to it’s original position.)
[AUTO] (Return this card to your Hand) When a Climax is played onto your Climax Border, you may pay the cost. If you do, choose one of your characters; it gets +2000 Power until the end of turn.

December 7th, Card of the Day

20161207_1

Artist of the Phantom Thief Band Yusuke/FOX
Blue Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: Nil
Traits: <<Phantom Thief>>.

[AUTO] [Discard one card from your Hand to the Waiting Room] When this card is played on the Stage from your Hand, you may pay the stated cost. If you do, select up to one card named, “Notice” in your Waiting Room and add it to your Hand.

[AUTO] This effect can only activate once per turn. Whenever you play an event, this card gains +2000 for that turn.

20161207_2

Notice
Blue Event, Level: 1, Cost: 1, Backup, Trigger: None.

If your opponent do not have any faced down cards in his Memory Zone, select a card from his Hand and place it to the Memory Zone in faced down. Draw up to one card from your Deck thereafter.

Select up to one of your <<Phantom Thief>> characters, the selected character gains +2500 Power and the following effect, “[AUTO] When this card Reverses its opponent during Battle, you may send that character to the bottom of its owner’s Deck.”

20161207_3

Club Helper? Sharo
Yellow Character, Level: 2, Cost: 1, Power: 7000, Soul: 1, Trigger: 1 Soul
Traits: <<Fleur de Lapin>> and <<Honor Student>>.

[CONT] If you only control [Sharo] or [Chiya] on your Stage, this card gains +2000 Power.

[AUTO] [(1)] When this card Reverses its opponent in Battle and the climax card named, “Bullseye” is in your Climax Zone, you may pay the stated cost. If you do, select up to one opponent Character and send it back to the owner’s Hand. Then, search your Deck for one Character card containing the name, [Sharo] or [Chiya], show it to your Opponent and add it to your Hand. Shuffle your deck after.

20161207_4

Bullseye
Yellow Climax, Trigger: Shot / 1 Soul

[CONT] All of your Characters gains +1000 Power and 1 Soul.

(Shot: During this turn, if this card is triggered during your Trigger Step and your opponent cancels the damage dealt by this Character, deal one damage to your Opponent) – Damage cancellation still applies.

20161207_5

“10th Anniversary” Haruhi
Red Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Dancho>> and <<SOS Brigade>>.

[AUTO] When this card is played from your Hand to the Stage, select one <<Dancho>> or <<SOS Brigade>> character and add it to your Hand.

[AUTO] When the climax card named, “Someday in the Rain” is played on your Climax Zone, and this card is in the Front Stage. During this turn, this card gains the following effect:

“[AUTO] [Send one another Character from your Stage to the Waiting Room] This effect may only be used once per turn. When this card declares an attack, you may pay the stated cost. If you do, reveal the top card of your Deck, if it is a Level 1 or higher <<Dancho>> or <<SOS Brigade>> character, place it down in any border on your Stage. During this turn, that character gains +1000 Power.” (If the revealed card does not fulfill the requirements, return it to the top of your Deck faced down)

 

20161207_6

Family Bonds, Ryuko & Mako
Yellow Character, Level: 0 Cost: 0, Power: 1000, Soul: 1, Trigger: Nil
Traits: <<Family>> and <<Clothes>>.

[AUTO] [(1) Place two of your Characters from Stand to Rest] This ability can only be used once per turn. When a non Marker card is placed as a Marker underneath your Characters, you may pay the cost. If you do, look up to four cards from your top Deck, select up to one <<Clothes>> or <<Family>> character, show it to your Opponent, and add it to your Hand. Place the remaining cards to your Waiting Room.

[AUTO] During the Start of your Climax Phases, select one Character you control, the selected Character gains +500 Power for this turn.

20161207_7

“That’s All There is to it” Mikoto
Red Character, Level: 3 Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Esper>> and <<Frog>>.

[CONT] When there is a card named, “Fun During Summer, Kuroko” this card gets Level -1 in your Hand.

[AUTO] [Discard one Character from your Hand to the Waiting Room] When the climax card named, “Railgun” is placed on your Climax Zone, and this card is in the Front Stage and you control two or more other <<Esper>> characters on your Stage, you may pay the stated cost. If you do, select up to one Level 3 or lower opponent Characters in the Front Stage, place it to the Waiting Room. Then reveal the top card of your Deck, if the revealed card is a Character without any traits, select one Level 2 and below opponent Character from the Back Stage, and send it to the Waiting Room.  (If the revealed card does not fulfill the requirements, return it to the top of your Deck faced down)

[AUTO] During your Opponent turns, when you manage to perform a damage cancel, and this card is in your Front Stage, you may look at the top card of your Deck and choose to send it to the Waiting Room, or return to its original position.