Archive for the ‘ Fate/Stay Night ’ Category

December 4th, Card of the Day

Today is just a showcase of SGS TD SPs and FSN UBW2 SPs.

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December 3rd, Card of the Day

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“Full-Power Throw” Rin
Red Character, Level: 2, Cost: 1, Power: 1000, Soul: 1, Trigger: 1 Soul
Traits: <<Master>> and <<Jewel>>.

[CONT] All of your other character cards with “Shirou” or “Saber” in their names gain +500 Power.
[ACT] (Place this card to Rest) Choose one character card with “Shirou” or “Saber” in it’s name, and place it to your Stock.

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The End Of The Battle
Red Event. Level: 2, Cost: 1, Trigger: None.

Brainstorm Overturn the top 3 cards of your Deck and place them to your Waiting Room. If there are any Climaxes amongst those cards, choose one of your opponent’s characters; and place it to the top of it’s owner’s Deck.

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“The Strongest Warrior” Berserker
Blue Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[CONT] This card cannot declare a Side Attack.
[CONT] For every Marker underneath this card, this card gains +1000 Power.
[AUTO] When this card is Reversed in Battle, and the number of Markers underneath this card is ten or less, place the top card of your Stock to the bottom of this card to serve as a Marker. If you do, place this card back to Rest.

These are just repeats of older SSS leaks.

 

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December 1st and 2nd, Card of the Day

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Naivety, Mana
Yellow Character, Level: 1, Cost: 0, Power: 5500, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Card Game>>.

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“Going In Casual Clothes” Mana
Yellow Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Card Game>>.

[AUTO] (2) When this card is played from your Hand to your Stage, you may pay the cost. If you do, search your Deck for up to 1 <<Striker>> character, show it to your opponent, add it to your Hand, then Shuffle your Deck.

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“Gate Of Babylon” Gilgamesh
Yellow Character, Level: 2, Cost: 1, Power: 7500, Soul: 1, Trigger: 1 Soul
Traits: <<Servant>> and <<Weapon>>.

[AUTO] When this card Reverses it’s opponent in Battle with the Climax “Gate Of Babylon” on your Climax Border, place the top 2 cards of your Deck to your Waiting Room. For every Soul trigger icon amongst those cards, perform the following action once.
“Deal 1 Damage to your opponent. (Apply damage cancellation as per normal)”.
[ACT] (Discard 1 <<Weapon>> character from your Hand to your Waiting Room) This card gains +4000 Power until the end of turn.

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Gate Of Babylon
Yellow Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, you may choose up to 1 Yellow card from your Waiting Room and place it to your Stock; and all of your characters gain +1 Soul until the end of turn.

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“Pride Of A King” Gilgamesh
Yellow Character, Level: 0, Cost: 0, Power: 4000, Soul: 1, Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[AUTO] When this card declares an attack, place the top 2 cards of your Deck to your Waiting Room. If there are any Climaxes amongst those cards, this card gets -3000 Power until the end of turn.

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“Defeat’s Dead End” Gilgamesh
Yellow Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[CONT] All of your other characters with “Gilgamesh” or “Archer” in their names gains +500 Power.

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“Infinite Swords” Gilgamesh
Yellow Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[AUTO] When this card declares an attack, place the top card of your Deck your Waiting Room. If that card is a Climax, all of your characters gain +1 Soul until the end of turn.
[AUTO] Encore (Discard 1 character from your Hand to your Waiting Room).

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“The Highest Quality Noble Phantasm” Gilgamesh
Yellow Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[AUTO] (2) When this card Reverses it’s opponent in Battle, you may pay the cost. If you do, search your Deck for up to 1 Climax, show it to your opponent, add it to your Hand, then Shuffle your Deck.

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Resolve
Yellow Climax, Trigger: 2 Soul.

[CONT] All of your characters gain +2 Soul.

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Normal Everyday Life
Yellow Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, draw a card, and choose one of your characters; it gains +2000 Power and +1 Soul until the end of turn.

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“Gae Bolg” (Barbed Spear That Pierces With Death) Lancer
Green Character, Level: 2, Cost: 1, Power: 7000, Soul: 1, Trigger: 1 Soul
Traits: <<Servant>> and <<Weapon>>.

[AUTO] When this card is Reversed, and the Level of this card’s Battling opponent is greater than your opponent’s Level, you may place the top card of your Cpponent’s clock to his Waiting Room. If you do, place that character to it’s owner’s Clock.

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Gae Bolg (Soaring Spear That Strikes With Death) Lancer
Green Character, Level: 0, Cost: 0, Power: 2500, Soul: 1. Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[AUTO] When this card is played from your Hand to your Stage, place the top 2 cards of your Deck to your Waiting Room. If there are any Climaxes amongst those cards, choose one of your opponent’s characters; it gets -500 Power until the end of turn.

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“A Blow Of Confirmed Hit And Kill” Lancer
Green Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[AUTO] (Discard 1 <<Weapon>> character from your Hand to your Waiting Room, place one of your other Green characters in Stand to Rest) When this card declares an attack with the Climax “Gae Bolg” on your Climax Border, you may pay the cost. If you do, choose one of your opponent’s characters; it gets -3000 Power until the end of turn.

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Gae Bolg
Green Climax, Trigger: Treasure.

(When this card is triggered, return this card to your Hand. You may then place the top card of your Deck to your Stock.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

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Final Farewell
Green Event, Level: 3, Cost: 0, Trigger: None, Icon: Counter.

(Counter) Choose one of your characters; it gains Power +X until the end of turn, where X is the number of Green characters you control multiplied by 1000.

November 30th, Card of the Day

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Moodmaker, Yumi
Yellow Character, Level: 2, Cost: 1, Power: 8500, Soul: 1, Trigger: 1 Soul
Traits: <<Striker>> and <<Food>>.

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“Going In Casual Clothes” Yumi
Yellow Character, Level: 2, Cost: 1, Power: 2500, Soul: 1, Trigger: 1 Soul, Icon: Counter
Traits: <<Striker>> and <<Food>>.

[ACT] (Counter) Backup 3000, Level 2 (1, Discard this card from your Hand to your Waiting Room).

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“Divine Arms” Saber
Yellow Character, Level: 0, Cost; 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[AUTO] When this card is played from your Hand to your Stage, you may place X cards from the top of your Deck to your Waiting Room, where X is the number of characters you control with “Saber”, “Rin” or “Archer” in their names.
[AUTO] When this card is played from your Hand to your Stage, this card gains Power +X until the end of turn, where X is the number of cards in your Clock multiplied by 500.

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“The Finest Servant” Saber
Yellow Character, Level: 1, Cost: 0, Power: 4000, Soul: 1, Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[CONT] When you have three or more other <<Master>> or <<Servant>> characters, this card gains +1500 Power, and this card cannot be put to Reverse by your opponent characters’ [AUTO] abilities.
[AUTO] When this card declares an attack with the Climax “Excalibur” on your Climax Border, you may place the top card of your Deck to the bottom of this card to serve as a Marker.
[AUTO] During the start of your Climax Phase, and there are Markers underneath this card, you may choose one of your opponent’s Level 1 or lower characters, and place it to it’s owner’s Stock. If you do, place the bottom card of your opponent’s Stock to his Waiting Room, and during the start of your Encore Step, place this card to your Memory.

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Excalibur
Yellow Climax, Trigger: 1 Soul and Return.
(When this card is triggered, you may choose one of your opponent’s characters, and return it to it’s owner’s Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

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“Tsubame Gaeshi” Assassin
Blue Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[AUTO] When the Climax “Tsubame Gaeshi” is placed onto your Climax Border, and this card is on your Center Stage, place the top 3 cards of your Deck to your Waiting Room. If there are any Climaxes amongst those cards, you may choose one Level 1 or lower character directly opposite this card, and place it to the bottom of it’s owner’s Deck.

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Tsubame Gaeshi
Blue Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, draw a card, and choose one of your characters; it gains +2000 Power and +1 Soul until the end of turn.

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“Fictitious Heroic Spirit” Assassin
Blue Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[AUTO] When this card is played from your Hand to your Stage, and you have four or more other <<Master>> or <<Servant>> characters, until the end of turn, this card’s Soul is not reduced during a Side Attack.

November 27th, Card of the Day

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The Day She Paid A Visit, Tsubame
Yellow Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Mystery>>.

[CONT] When you have no other characters, this card gains Level +1, and Power +1500.

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Going In Casual Clothes, Tsubame
Yellow Character, Level: 2, Cost: 1, Power: 7000, Soul: 1, Trigger: 1 Soul
Traits: <<Striker>> and <<Mystery>>.

[CONT] When you have two or more other <<Striker>> characters, this card gains +1000 Power, and “[AUTO] Encore (Discard 1 character from your Hand to your Waiting Room).
[AUTO] When this card declares an attack, this card gains Power +X until the end of turn, where X is the number of <<Striker>> characters you control multiplied by 500.

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“Unlimited Blade Works” Shirou
Yellow Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Master>> and <<Weapon>>.

[AUTO] When this card is played onto your Stage from your Hand or via a Change effect, draw a card, and this card gains +2000 Power until the end of turn.
[AUTO] (2, Discard 1 card from your Hand to your Waiting Room, send one of your other characters from your Stage to your Waiting Room) When this card Reverses it’s opponent in Battle, and the Climax “Unlimited Blade Works” is on your Climax Border, you may pay the cost. If you do, choose one character from your Waiting Room whose level is equal to the level of this card’s Battling opponent, play it onto any Border on your Stage, and if that card is still on your Stage during the start of your Encore Step, place that character to your Memory.

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Unlimited Blade Works
Yellow Climax, Trigger: 1 Soul and Shot.
(Kindly take note this is different from the Unlimited Blade Works comeback Climax from the original FSN booster – they are not interchangeable, since the name of the original Climax is “Unlimited Blade Works” written in literal English whereas this is “Unlimited Blade Works” in Japanese.)

(During this turn, when the damage of the attacking character that triggered this card is cancelled, deal 1 damage to your opponent.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

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Fist Of Anger, Shirou
Yellow Character, Level: 2, Cost: 1, Power: 5000, Soul: 1, Trigger: 1 Soul
Traits:<<Master>> and <<Weapon>>.

[CONT] Assist All of your characters with “Saber”, “Shirou” or “Rin” in it’s card name gains +500 Power, and +1 Soul.
[AUTO] Change (1, Place this card to your Waiting Room) During the start of your Draw Phase, you may pay the cost. If you do, choose one “Unlimited Blade Works, Shirou” from your Waiting Room and play it onto the original Border of this card.

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“Contract Complete” Saber
Yellow Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[AUTO] When this card is Reversed, and the Level of this card’s Battling opponent is 0 or lower, you may place that character to it’s owner’s Stock. If you do, place the bottom card of your opponent’s Stock to his Waiting Room.

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The End Of Ideals
Yellow Event, Level: 2, Cost: 0, Trigger: None.

Choose one of your characters with “Shirou” in it’s name, it gains +5000 Power until the end of turn. Place this card to your Stock.

November 24th, Card of the Day

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“Altair Torte” Miyama Tsubame
Yellow Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Mystery>>.

[AUTO] (1, Place two of your <<Striker>> characters to Rest) When the Climax “Awaiting Combat” is played onto your Climax Border, and this card is on your Center Stage, you may pay the cost. If you do, search your Deck for up to one Level 1 or lower <<Striker>> character, play it onto any Border on your Stage, then Shuffle your Deck.

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“Altair Torte” Sajima Yumi
Yellow Character, Level: 1, Cost: 1, Power: 6000, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Food>>.

[AUTO] When this card declares an attack with the Climax “Awaiting Combat” on your Climax Border, and you have two or more other <<Striker>> characters, this card gains Level +1, and Power +2000 until the end of your opponent’s next turn.
[AUTO] Encore (Discard 1 character from your Hand to your Waiting Room).

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“Altair Torte” Namori Mana
Yellow Character, Level 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Card Game>>.

[CONT] Assist All of your characters in front of this card gains +500 Power.
[AUTO] When the Climax “Awaiting Combat” is played onto your Climax Border, choose one of your characters; it gains +2000 Power until the end of turn.

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“Snow Fairy” Ilyla
Blue Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Master>> and <<Homunculus>>.

[AUTO] When this card declares an attack with the Climax “Official Contract” on your Climax Border, and you have four or more other <<Master>> or <<Servant>> characters, you may draw a card.

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Official Contract
Blue Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, choose up to 1 Blue card from your Waiting Room and place it to your Stock, and all of your characters gain +1 Soul until the end of turn.

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“Outbreak Of Battle” Illya
Blue Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Master>> and <<Homunculus>>.

[AUTO] When this card is played from your Hand to your Stage, reveal the top card of your Deck. If that card is a <<Master>> or <<Servant>> character, add it to your Hand, then discard 1 card from your Hand to your Waiting Room. (Otherwise, return the card to it’s original position.)
[AUTO] (1, Place the top card of your Deck to your Clock) When this card is played from your Hand to your Stage, you may pay the cost. If you do, draw a card.

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“Strong Bond” Illya
Blue Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Master>> and <<Homunculus>>.

[AUTO] (2) When this card is sent from your Stage to your Waiting Room, you may pay the cost. If you do, search your Deck for up to 1 “Relationship of Trust, Illya & Berserker”, show it to your opponent, add it to your Hand, then Shuffle your Deck.
[AUTO] Bond / “Stalwart Servant, Berserker” (1)

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“Stalwart Servant” Berserker
Blue Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[CONT] When you have five cards or more in your Hand, this card gains +1000 Power.
[AUTO] Encore (Place the top card of your Deck to your Clock)

November 23rd, Card of the Day

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“Altair Torte” Sumihara Satoka
Yellow Character, Level: 2, Cost: 1, Power: 4000, Soul: 1, Trigger: 1 Soul
Traits: <<Striker>> and <<Detective>>.

[CONT] Assist All of your characters in front of this card gains +1000 Power.
[AUTO] (1) When the Climax “Awaiting Combat” is played onto your Climax Border, you may pay the cost. If you do, search your Deck for up to 1 <<Striker>> character, show it to your opponent, add it to your Hand, then Shuffle your Deck.

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“Altair Torte” Yaginuma Io
Yellow Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Striker>> and <<Sports>>.

[AUTO] When this card is played from your Hand to your Stage, draw up to 2 cards, then discard 1 card from your Hand to your Waiting Room.
[AUTO] When the Climax “Awaiting Combat” is played onto your Climax Border, and this card is on your Center Stage, all of your characters gains +2500 Power, and the following ability until the end of turn.
“[AUTO] When this card Reverses it’s opponent in Battle, you may place that character to it’s owner’s Memory.”

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Awaiting Combat
Yellow Climax, Trigger: 1 Soul and Return.
(When this card is triggered, you may choose one of your opponent’s characters, and return it to it’s owner’s Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

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“Master And Servant” Rin & Archer
Red Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Master>> and <<Servant>>.

[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.
[AUTO] (1) When this card declares an attack with the Climax “Last Words” on your Climax Border, you may pay the cost. If you do, deal 1 damage to your opponent, and this card gains +3000 Power until the end of turn. (Apply damage cancellation as per normal.)

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Last Words
Red Climax, Trigger: Comeback
(When this card is triggered, you may choose one character from your Waiting Room, and return it to your Hand.)

[CONT] All of your Characters gains +1000 Power and +1 Soul.

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“Storm of Counterattacks” Archer
Red Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[AUTO] When this card is played from your Hand to your Stage, choose one of your characters; it gains +1000 Power until the end of turn.
[AUTO] Resonance (Reveal one “Caladbolg II” from your Hand) During the start of your Climax Phase, and this card is on your Center Stage, you may pay the cost. If you do, choose one of your opponent’s Level 0 or lower Center Stage characters, and send it to it’s Owner’s Waiting Room.

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“Caladbolg II” Archer
Red Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[AUTO] This ability can only be activated once per turn. When you play a “Caladbolg II”, choose one of your characters; it gains +2000 Power until the end of turn.
[AUTO] When this card is Reversed, and the level of this card’s Battling opponent is 0 or lower, you may place that character to Reverse.

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“Existing For An Ideal” Archer
Red Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Servant>> and <<Weapon>>.

[AUTO] (1) When this card is played from your Hand to your Stage, you may the cost. If you do, choose one “Caladbolg II” from your Waiting Room, and return it to your Hand.
[ACT] (Place two of your <<Master>> or <<Servant>> characters to Rest) Choose one of your characters; it gains +2000 Power until the end of turn.

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“Frontal Breakthrough” Rin
Red Character, Level: 2, Cost: 1, Power: 7500, Soul: 1, Trigger: 1 Soul
Traits: <<Master>> and <<Jewel>>.

[AUTO] Encore (Discard 1 Red card from your Hand to your Waiting Room) (Take note of the different encore type)
[AUTO] Resonance (Reveal 1 “Caladbolg II” from your Hand) When this card is Reversed, and the level of this card’s Battling opponent is greater than your opponent’s Level, you may pay the cost. If you do, you may place that character to Reverse.