Archive for the ‘ Bang Dream! ’ Category

February 22nd, Card of the Day

Moon-Viewing Outing
Green Climax, Trigger: 2 Soul.

[CONT] All of your characters get +2 Soul.

Mutually Trusting Friends

Red Climax, Trigger: Comeback.
(When this card is triggered, you may choose one character from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

Super-Famous Illustrator, Kashiwagi Eri

Green Climax, Trigger: 2 Soul.

[CONT] All of your characters get +2 Soul.

Female High School Student Novelist, Kasumi Utako

Red Climax, Trigger: Comeback.
(When this card is triggered, you may choose one character from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

Nendoroid Plus, Eriri
Yellow Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Game>> and <<Manga>>.

[AUTO] When this card is played from your Hand to your Stage, this card gets +1500 Power until the end of turn.
[AUTO] (Discard 1 card from your Hand to your Waiting Room) When this card declares an attack, you may pay the cost. If you do, choose one of your other <<Game>> characters, and return it to your Hand.

Nendoroid Plus, Izumi
Yellow Character, Level: 1, Cost: 0, Power: 6500, Soul: 1, Trigger: None
Traits: <<Game>> and <<Manga>>.

[AUTO] When this card is played from your Hand to your Stage, chooses a Cost 1 or greater character from your opponent’s Waiting Room, and play it onto an empty Border on his Back Stage.

Nendoroid Plus, Megumi
Green Character, Level: 2, Cost: 2, Power: 6500, Soul: 2, Trigger: 1 Soul
Traits: <<Game>>.

[CONT] For every other <<Game>> character you control, this card gets +1000 Power.
[AUTO] (1) During the start of your Encore Step, when you do not have another character in Rest on your Center Stage, you may pay the cost. If you do, place this card to Rest.

Nendoroid Plus, Utaha
Yellow Character, Level: 1, Cost: 0, Power: 4000, Soul: 1, Trigger: None
Traits: <<Game>> and <<Novel>>.

[CONT] For every other <<Game>> or <<Novel>> character you control, this card gets +500 Power.
[AUTO] This ability can only be activated once per turn. When this card is Reversed in Battle, reveal the top card of your Deck. If that card is Level 2 or greater, you may place this character back to Rest. (Climaxes are treated as Level 0. Return the revealed card to it’s original position.)

Nendoroid Plus, Michiru
Blue Character, Level: 0, Cost: 0, Power: 3000, Soul: 1, Trigger: None
Traits: <<Game>> and <<Music>>.

[AUTO] When this card is played from your Hand to your Stage, place the top 2 cards of your Deck to your Waiting Room, and this card gets Power +X until the end of turn, where X is the number of <<Game>> characters amongst those cards multiplied by 1000.
[AUTO] When this card is Reversed in Battle, place it to the bottom of your Deck.

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February 21st, Card of the Day

“Bushido~!” Wakamiya Eve
Red Character, Level: 2, Cost: 1, Power: 7500, Soul: 1, Trigger: 1 Soul
Traits: <<Music>> and <<Pastel * Palettes>>.

[CONT] During your own turn, when you have two or more other <<Music>> characters, this card gets +4000 Power.

Irritating, Eriri
Green Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Game>> and <<Manga>>.

[AUTO] (1, Discard 1 card from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the cost. If you do, search your Deck for up to 1 <<Game>> character, show it to your opponent, add it to your Hand, then Shuffle your Deck.

February 20th, Card of the Day

“Supporting Everybody!” Wakamiya Eve
Blue Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Music>> and <<Pastel * Palettes>>.

[CONT] All of your other <<Music>> characters get +500 Power.
[ACT] (Place this card to Rest) Look at the top card of your Deck. (Return the card to it’s original position.)

Cold Gaze, Utaha
Red Character, Level: 0, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Game>> and <<Novel>>.

[CONT] When you have one or fewer other characters, this card gets +1500 Power.

February 19th, Card of the Day

“Ironwalled Smile” Shirasagi Chisato
Green Character, Level: 1, Cost: 0, Power: 5500, Soul: 1, Trigger: None
Traits: <<Music>> and <<Pastel*Palettes>>.

“Role of Pink” Maruyama Aya
Red Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Music>> and <<Pastel*Palettes>>.

[AUTO] Bond / “Ironwalled Smile, Shirasagi Chisato” (1)
[ACT] (Place this card to Rest) Choose one of your <<Music>> characters; it gets +1000 Power until the end of turn.

Sharp Gaze, Eriri
Green Character, Level: 2, Cost: 1, Power: 7500, Soul: 1, Trigger: 1 Soul
Traits: <<Game>> and <<Manga>>.

[AUTO] When this card declares an attack, this card gets Power +X until the end of turn, where X is the number of <<Game>> characters you control multiplied by 1000.

February 2nd, Card of the Day

The Future We Walk Towards Together, Himeno
Red Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Newspaper>>.

[CONT] When you control two or more other ,<Newspaper>> characters, this card gets +1500 Power, and the following ability.
“[CONT] During the battle of this card, your opponent cannot activate any Backup abilities from their Hand.”
[AUTO] (Discard 1 card from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the cost. If you do, choose the top card of your Clock, and place it to your Stock.

Next To The Person She Treasures The Most, Sara
Blue Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Newspaper>> and <<Sports>>.

[CONT] For every other <<Newspaper>> or <<Sports>> character you control, this card gets +500 Power.
[AUTO] (2, Discard 2 <<Newspaper>> or <<Sports>> characters from your Hand to your Waiting Room) This ability can only be activated once per turn. During the turn this card is played from your Hand to your Stage, when another one of your characters in the Middle Border of your Center Stage declares an attack, you may pay the cost. If you do, place this card to Stand.

“Beauty Haru-chan” Haruka
Green Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Marble>> and <<Twins>>.

[CONT] When you have two or more other characters with “Haruka” or “Kanata” in their names, this card gets +1000 Power.
[AUTO] (Discard 1 card from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the cost. If you do, place the top card of your Clock to your Stock.
[AUTO] [Climax Combo] (2) When this card declares an attack with the Climax “Best Shot!” on your Climax Border, and you have another character with “Kanata” in it’s name, you may pay the cost. If you do, deal 2 damage to your opponent, and this card gets +1000 Power until the end of turn. (Apply damage cancellation as per normal.)

Best Shot!

Green Climax, Trigger: Treasure.
(When this card is triggered, return this card to your Hand. You may then place the top card of your Deck to your Stock.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

Precious Tanzaku
Green Event, Level: 1, Cost: 0, Trigger: None.

Place this card to your Memory.
[AUTO] Recollection During the start of your Main Phase, if this card is in your Memory, search your Deck for up to  one <<Pastel*Palettes>> character, show it to your opponent, add it to your Hand, shuffle your Deck, and place this card to your Waiting Room.

Waiting In Vain
Red Event, Level: 2, Cost: 1, Trigger: None.

Choose up to two characters from your Waiting Room, return them to your Hand, then discard 1 card from your Hand to your Waiting Room.

Ideal Girl, Megumi
Green Character, Level: 3, Cost: 2, Power: 9000, Soul: 2, Trigger: 1 Soul
Traits: <<Game>>.

[CONT] When there are one or more Markers underneath this card, this card cannot be chosen as a target by your opponent’s abilities. If there are two or more, this card gets +1000 Power. If there are three or more, all of your other characters get +1000 Power.
[AUTO] When this card declares an attack, you may look at the top card of your Deck. If you do, place it to the bottom of this card face-down to serve as a Marker.
[AUTO] [Climax Combo] When this card Reverses it’s opponent when the Climax “How To Raise A Boring Girlfriend”, you may send that character to it’s owner’s Clock.
[AUTO] During the start of your opponent’s Draw Phase, if this card is on your Center Stage, choose one of your characters; it gets +4000 Power until the end of turn.

blessing software, Megumi
Green Character, Level: 1, Cost: 1, Power: 1000, Soul: 1, Trigger: 1 Soul
Traits: <<Game>>.

[AUTO] This ability can only be activated once per turn. When you use an [ACT] ability, choose one of your characters; it gets +1500 Power until the end of turn.
[ACT] (Place this card to Rest) Choose one “Ideal Girl, Megumi” from your Waiting Room, and place it to your Memory.

Barely Noticeable Presence, Megumi
Green Character, Level: 2, Cost: 1, Power: 7000, Soul: 1, Trigger: 1 Soul
Traits: <<Game>>.

[AUTO] [Climax Combo] (Discard 1 card from your Hand to your Waiting Room, place this card to your Memory) When the Climax “How To Raise A Boring Girlfriend” is played onto your Climax Border, you may pay the cost. If you do, choose one “Ideal Girl, Megumi” from your Memory, and play it onto the original Border of this card.
[AUTO] When this card declares an attack, and this character directly opposite of this card is Level 3 or greater, this card gets +4000 Power, and +1 Soul until the end of turn.

How To Raise A Boring Girlfriend

Green Climax, Trigger: Treasure.
(When this card is triggered, return this card to your Hand. You may then place the top card of your Deck to your Stock.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

February 1st, Card of the Day

Meddlesome, Yuuki
Yellow Character, Level: 2: Cost: 1, Power: 6500, Soul: 1, Trigger: 1 Soul
Traits: <<Magic>>.

[CONT] Assist All of your Level 3 or greater characters in front of this character get +2000 Power.
[AUTO] When this card is played from your Hand to your Stage, you may choose the bottom card of your Clock and one <<Magic>> character from your Waiting Room, and swap their positions.

“Little busters” Young Kengo
Blue Character, Level: 0, Cost: 0, Power: 3500, Soul: 1, Trigger: None
Traits: <<Sports>>.

[AUTO] When this card is played from your Hand to your Stage, if your opponent has three or more Climaxes in his Waiting Room, place this card to Rest.
[AUTO] During the start of your opponent’s Attack Phase, you may move this character to an open Border on your Center Stage that is  directly facing an opposing character.

Little Busters!

Red Climax, Trigger: Comeback.
(When this card is triggered, you may choose one character from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

“Do You Want A Potato?” Maruyama Aya
Green Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Music>> and <<Pastel*Palettes>>.

[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.
[AUTO] When this card declares an attack, choose one of your other <<Music>> characters; it gets Power +X until the end of your opponent’s next turn. X is the number of other <<Music>> characters you control multiplied by 500.

Bewilderment and Loneliness, Utaha
Red Character, Level: 2, Cost: 1, Power: 8000, Soul: 1, Trigger: 1 Soul
Traits: <<Game>> and <<Novel>>.

[AUTO] Encore (Discard 1 <<Game>> or <<Novel>> character from your Hand to your Waiting Room).

Unyielding Dream, Michiru
Blue Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Game>> and <<Music>>.

[ACT] (1, Place two of your characters to Rest) Look at up to 3 cards from the top of your Deck, choose up to 1 <<Game>> character among those cards, show it to your opponent, add it to your Hand, then discard any remaining cards to your Waiting Room.

First Childhood Friend, Michiru
Blue Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Game>> and <<Music>>.

[AUTO] [Climax Combo] When this card Reverses it’s opponent in Battle with the Climax “Memories Of Fleeting Love” on your Climax Border, choose one “Icy tail, Michiru” from your Waiting Room, return it to your Hand, then reveal the top card of your Deck. If that card is a <<Game>> character, add it to your Hand. (Otherwise, return it to it’s original position.)

Memories Of Fleeting Love

Blue Climax, Trigger: Draw.
(When this card is triggered, you may draw a card.)

[CONT] All of your characters get +1000 Power, and +1 Soul.

December 22th, Card of the Day

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Surrender~ Karin
Red Character, Level: 1, Cost: 0, Power: 3000, Soul: 1, Trigger: None
Traits: <<Logicalist>> and <<Foreigner>>.

[AUTO] When this card is placed on the Stage from your Hand, reveal the top card of your Deck. If the revealed card is a <<Logicalist>> or <<Foreigner>> Character, you may put it faced down under this card as a Marker. (If you do not, return it back to it’s original position)

[AUTO] [Place one Marker underneath this card to the Waiting Room] During the start of your Climax Phases, you may pay the stated cost. If you do, select up to one, “Surrender~ Karin” in your Waiting Room and place it on any border on your Stage.

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Surrender~ Karen
Red Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Logicalist>> and <<Foreigner>>.

[CONT] Per every other “Surrender~ Karin” on your Stage, this card gains +2000 Power.

[CONT] If there is a Marker underneath this card, all of your other “Surrender~ Karin” gains +2000 Power.

[AUTO] [Place one Marker underneath this card to the Waiting Room] During the start of your Climax Phases, you may pay the stated cost. If you do, select up to one, “Surrender~ Karin” in your Waiting Room and place it on any border on your Stage.

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Tenacity Ghost Leader, Kamina
Yellow Character, Level: 1, Cost: 1, Power: 5500, Soul: 1, Trigger: None
Traits: <<Dai Gurren Dan>> and <<Sunglassses>>.

[CONT] If “Simon The Digger” is on your Stage, this card gains +2000 Power.

[AUTO] Encore [Place the top card of your Deck to your Clock] (When this card is about to be sent to the Waiting Room from your Stage, you may pay the stated cost. If you do, place this card to Rest]

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Messenger, Nia
Blue Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Anti-Spiral>>

[AUTO] Climax Combo [Discard one card from your Hand to the Waiting Room] When the Climax Card, “Human Annihilation System” is played on your Climax Zone, you may pay the stated cost. If the cost is paid, select up to 2 “Mugan” from your Waiting Room and put them on different borders on your Field.

[ACT] Concentration [(1) Place two of your cards from Stand to Rest] Place the top 4 cards from your Deck to the Waiting Room. If there is a card named, “Mugan” in those cards, search for up to one <<Anti-Spiral>> Character and add to your Hand. Shuffle your deck after.

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Mugan
Blue Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Anti-Spiral>>

[CONT] You may include as many copies in the Deck.

[AUTO] When this card is reversed in Battle, if your battling Opponent’s Character is Level 0 or lower, you may put that Character into the Opponent’s bottom Deck.

 

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Human Annihilation System

Blue Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to the Climax Zone, select one Blue card from your Waiting Room and place it in your Stock. During this turn, all of your Characters gains +1 Soul.

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Swimsuit Megumin
Red Character, Level: 0, Cost: 0, Power: 3500, Soul: 1, Trigger: None
Traits: <<Adventurer>> and <<Magic>>

[CONT] You may not play Events or Counters from your Hand.

[AUTO] This effect may activate only once per turn. If this card is placed to Reverse during Battle, send the top card of your Deck to the Waiting Room. If that card’s Level is 2 or higher, you may place this card to Rest. (Climaxes are considered as Level 0)

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“Explosion Musume” Megumin
Red Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Adventurer>> and <<Magic>>

[CONT] If there is a “Swimsuit Megumin” in your Clock, this card gains -1 Level in Hand.

[AUTO] When this card is placed on the Stage from your Hand, send the top 3 cards of your Deck to the Waiting Room. Then apply the below effect(s) based on the number of <<Adventurer>> or <<Magic>> Characters sent by this effect.
1 or more,
Select up to one card from your top Deck, place it in your Stock.
2 or more,
Select up to one opponent Character in the Front Stage, the selected Character’s Power -4000.
3 or more,
You may deal one damage to your Opponent. (Damage cancellation applies as normal)

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“Eternal Rivals” Yunyun
Red Character, Level: 3, Cost: 2, Power: 9000, Soul: 2, Trigger: 1 Soul
Traits: <<Adventurer>> and <<Magic>>

[CONT] If there is a “Explosion Musume” Megumin on your Stage, this card gains -1 Level in your Hand.

[CONT] Per every other “Explosion Musume” Megumin you have on your Stage, this card gains +2000 Power.

[AUTO] When this card is played from your Hand to the Stage, you may send the top card of your Clock to your Waiting Room.

 

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Befriending Crystal Ball
Red Event, Level: 1, Cost: 1, Trigger: Nil.

Return up to one Character card from your Waiting Room which contains the name, “Megumin” and another one Character card that contains the name, “Yunyun” to your Hand. Then select one card from your Hand and place it in the Waiting Room.

Both players will reveal their hand thereafter.

And the below are the collection of SSP from Bandori.

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