July 1st, Card of the Day


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2nd Katori-Class Training Cruiser, Kashima
Red Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Ship Girl>> and <<Training Cruiser>>.

[AUTO] When this card is played from your Hand to your Stage, draw up to 2 cards, then discard 1 card from your Hand to your Waiting Room.
[AUTO] When this card is played from your Hand to your Stage, this card gets Power +X until the end of turn, where X is the number of <<Ship Girl>> characters you control multiplied by 500.
[AUTO] When this card Reverses it’s opponent in Battle with the Climax “Marine Escort Fleet Flagship, Kashima, Setting Sail!” on your Climax Border, you may deal X damage to your opponent, where X is the number of your opponent’s characters in Reverse. (Apply damage cancellation as per normal.)

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Marine Escort Fleet Flagship, Kashima, Setting Sail!
Red Climax, Trigger: Comeback.
(When this card is triggered, you may choose one character from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

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1st Katori-Class Training Cruiser, Katori
Red Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Ship Girl>> and <<Training Cruiser>>.

[AUTO] (2) When this card is played from your Hand to your Stage, and you control another “2nd Katori Class Training Cruiser, Kashima”, you may pay the cost. If you do, choose one of your opponent’s characters, and move it to any empty Border on his Stage.
[AUTO] When this card is Reversed, and the Level of this card’s Battling opponent is 0 or lower, you may place that character to Reverse.

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“Quiet Lunch” Sakura
Green Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: None

[CONT] When you have three or more other Green or <<Contract Black Cat>> characters, this card gets +1000 Power.
[AUTO] When this card Reverses it’s opponent in Battle, and the Climax “Their Fantastic And Bizarre After-School Time” is on your Climax Border, look at up to 4 cards from the top of your Deck, choose up to 1 Green or <<Contract Black Cat>> character amongst them, show it to your opponent, add it to your Hand, discard any remaining cards to your Waiting Room, and this card gets +2000 Power until the end of turn.

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Their Fantastic And Bizarre After-School Time
Green Climax, Trigger: Pool
(When this card is triggered, you may place the top card of your Deck to your Stock.)

[CONT] All of your characters get +1000 Power, and +1 Soul.

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