April 26th, Card of the Day


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“The Stage She Is Aspiring For” Cordelia
Blue Character, Level: 3, Cost: 2, Power: 9500: Soul: 2, Trigger: 1 Soul
Traits: <<Detective>> and <<Sports>>.

[CONT] When you have six or more Climaxes in your Waiting Room, this card gets -1 Level in your Hand.
[CONT] For every other <<Detective>> character you control, this card gets +500 Power.
[CONT] The character directly opposite of this character gets -1 Soul.

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Cordelia’s Counterattack
Blue Character, Level: 2, Cost:1, Power: 7000, Soul: 1, Trigger:1 Soul
Traits: <<Detective>> and <<Sports>>.

[CONT] Experience When you have a “‘The Stage She Is Aspiring For’ Cordelia” in your Level Area, this card gets -1 Level in your Hand.
[AUTO] When this card declares an attack with the Climax “Hypersensitive” in your Climax Border, look at up to 4 cards from the top of your Deck, choose up to 1 <<Detective>> character amongst them, show it to your opponent, add it to your Hand, discard any remaining cards to your Waiting Room, and this card gets +2000 Power until the end of turn.

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Hypersensitive
Blue Climax, Trigger: Gate
(When this card is triggered, you may choose one Climax from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

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“Not Being Honest” Kuro
Red Character, Level: 2: Cost: 2, Power: 7500, Soul: 2, Trigger: 1 Soul
Traits: <<Magic>> and <<Weapon>>.

[CONT] Experience When the total Level of the cards in your Level Area is 3 or greater, this card gets +2000 Power.
[AUTO] (1) when this card Reverses it’s opponent in Battle, and the Climax “End Of The Battle” is on your Climax Border, you may pay the cost. If you do, deal X damage to your opponent, where X is the cost of that character (the Battling opponent). (Apply damage cancellation as per normal.)

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End Of The Battle
Red Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, you may choose up to 1 Red card from your Waiting Room and place it to your Stock; and all of your characters gain +1 Soul until the end of turn.

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