January 22nd, Card of the Day


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Coincidence? Senjougahara Hitagi
Green Character, Level: 1, Cost: 0, Power: 4000, Soul: 1, Trigger: None
Traits: <<Strange>>.

[CONT] All of your other <<Strange>> characters get +500 Power.
[AUTO] When the Climax “What A Best Friend Can Do” is played onto your Climax Border, reveal the top card of your Deck. If that card is a <<Strange>> character, place it to your Stock, and choose one of your characters; it gets +500 Power until the end of turn. (Otherwise, return it to it’s original position.)

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What A Best Friend Can Do
Green Climax, Trigger: Treasure.
(When this card is triggered, return this card to your Hand. You may then place the top card of your Deck to your Stock.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

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Serious Look, Senjougahara Hitagi
Red Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Strange>> and <<Stationery>>.

[CONT] Experience When the total Level of the cards in your Level Area is 6 or greater, this card gets +1500 Power.
[AUTO] When this card is played from your Hand to your Stage, draw up to 2 cards, then discard 1 card from your Hand to your Waiting Room.
[AUTO] When this card declares an attack with the Climax “Someday In Winter”, you may deal 1 damage to your opponent. (Apply damage cancellation as per normal.)

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Someday In Winter
Red Climax, Trigger: Comeback.

(When this card is triggered, you may choose one character from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

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New Recognition, Senjougahara Hitagi
Red Character, Level: 1, Cost: 1, Power: 6000, Soul: 1, Trigger: None
Traits: <<Strange>>.

[CONT] When you have two or more other <<Strange>> characters, this card gets +1000 Power.
[AUTO] Encore (Discard 1 character from your Hand to your Waiting Room).

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Work Relationships, Senjougahara Hitagi
Red Character, Level: 2, Cost: 1, Power: 2500, Soul: 1, Trigger: 1 Soul, Icon: Counter
Traits: <<Strange>>.

[AUTO] (2, Place one of your characters on your Stage to your Waiting Room) When you use this card’s Backup, you may pay the cost. If you do, choose one of your opponent’s characters whose level is greater than your opponent’s Level, and send it to it’s owner’s Waiting Room.
[ACT] (Counter) Backup 2500, Level 2 (1, Discard this card from your Hand to your Waiting Room)

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Studying Alchemy, Witch
Yellow Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Puyo>> and <<Magic>>.

[AUTO] When this card is played from your Hand to your Stage, this card gets Power +X until the end of turn, where X is the number of <<Puyo>> characters you control multiplied by 500.
[AUTO] When this card declares an attack with the Climax “What An Idiot” on your Climax Border, reveal the top card of your Deck. If that card is a <<Puyo>> character, add it to your Hand. (Otherwise, return it to it’s original position.)

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What An Idiot
Yellow Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, you may choose up to 1 Yellow card from your Waiting Room and place it to your Stock; and all of your characters gain +1 Soul until the end of turn.

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Not Losing To Anybody In Happiness, Amitie
Red Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Puyo>> and <<Hat>>.

[AUTO] When this card is played from your Hand to your Stage, look at the top card of your Deck, and either leave it at the top of your Deck or place it to your Waiting Room.
[AUTO] When this card is Reversed, and the level of this card’s Battling opponent is 0 or lower, you may place that character to Reverse.

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Sig
Red Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Puyo>> and <<Bug>>.

[AUTO] When this card is Reversed in Battle, reveal the top card of your Deck. If that card is Level 1 or greater, you may place this card to your Stock. (Climaxes are treated as Level 0; return the revealed card to it’s original position.)

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Primp Magic Academy
Red Event, Level: 2, Cost: 1, Trigger: None.

Brainstorm Choose one character from your Waiting Room and return it to your Hand. Overturn the top 3 cards of your Deck and place them to your Waiting Room. If there are any Climaxes amongst those cards, choose one character from your Waiting Room, and return it to your Hand.

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