November 25th, Card of the Day


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“Dining Table Detective” Satoka
Yellow Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Detective>>.

[CONT] During your own turn, this card gains +1000 Power.

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“Going In Casual Clothes” Satoka
Yellow Character, Level: 0, Cost: 0, Power: 3000, Soul: 1, Trigger: None
Traits: <<Striker>> and <<Detective>>.

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“Monica Exclusive Ultimate Transforming Cleaning Robot (Mune-Moshune Mk II)”
Yellow Event, Level: 1, Cost:1, Trigger: None.

When you do not control a <<Striker>> character, you cannot play this card from your Hand.
Look at up to 3 cards from the top of your Deck, choose up to 1 card, add it to your Hand, then discard any remaining cards to your Waiting Room.

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Special Mission! Io & Yumi
Yellow Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Striker>>.

[CONT] During your own turn, all of your other <<Striker>> characters gain +500 Power.
[AUTO] (2) When this card is played from your Hand to your Stage, you may pay the cost. If you do, search your Deck for up to 1 <<Striker>> character, show it to your opponent, add it to your Hand, then Shuffle your Deck.

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“Committed Assault” Shirou
Yellow Character, Level: 2, Cost: 1, Power: 8000, Soul: 1, Trigger: 1 Soul
Traits: <<Master>> and <<Weapon>>.

[AUTO] (1) When this card declares an attack with the Climax “Rho Aias” on your Climax Border, you may pay the cost. If you do, place X cards from the top of your Deck and place them underneath this card to serve as Markers, and this card gains +1500 Power until the end of turn. X is the number of <<Weapon>> or <<Jewel>> characters you control.
[AUTO] During the start of your opponent’s Attack Phase, place all Markers underneath this card to your Waiting Room. For every Soul Trigger icon within those cards, the character directly opposite this card gets -1 Soul until the end of turn.

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Rho Aias
Red Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, you may choose up to 1 Red card from your Waiting Room and place it to your Stock; and all of your characters gain +1 Soul until the end of turn.

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“Ideal’s Despair” Archer
Red Character, Level: 2, Cost: 1, Power: 3000, Soul: 1, Trigger: 1 Soul
Traits: <<Servant>> and <<Weapon>>.

[CONT] All of your other <<Weapon>> or <<Jewel>>  characters gain +1000 Power.
[AUTO] (Place one of your characters in Stand to Rest) When the Climax “Rho Aias” is played onto your Climax Border, you may pay the cost. If you do, place the top 7 cards of your Deck to the bottom of this card to serve as Markers.
[AUTO] During the start of your opponent’s Draw Phase, place all Markers underneath this card to your Waiting Room. If there are any Climaxes amongst those cards, this card gains the following ability until the end of turn.
“[CONT] You cannot take damage from your opponent characters’ [AUTO] abilities.”

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“Ultimate Slash” Saber
Yellow Character, Level: 2, Cost: 2, Power: 8000, Soul: 2, Trigger: 1 Soul
Traits: <<Servant>> and <<Weapon>>.

[CONT] When you have a “Trace On, Shirou” in your Clock, this card gets -1 Level in your Hand.
[AUTO] Encore (Place the top card of your Deck to your Clock).

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“Twin Blade User” Archer
Red Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Servant>> and <<Weapon>>.

[AUTO] (Discard 1 card from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the cost. If you do, choose up to one <<Weapon>> character from your Hand whose Level is equal or lower than your current Level, and play it onto any Border on your Stage.
[AUTO] (Discard 1 card from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the cost. If you do, choose one of your opponent’s Level 3 or lower Center Stage characters, and send it to it’s owner’s Waiting Room.

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“Complicated Thoughts” Rin
Red Character, Level: 1, Cost: 0, Power: 2500, Soul:1, Trigger: None, Icon: Counter
Traits: <<Master>> and <<Jewel>>.

[AUTO] (Discard 2 cards from your Hand to your Waiting Room) When you use this card as a Backup, you may pay the cost. If you do, choose one of your opponent’s characters whose Level is greater than your opponent’s Level, and send it to it’s owner’s Waiting Room.
[ACT] (Counter) Backup 1000, Level 1 (Discard this card from your Hand to your Waiting Room)

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