August 13th, Card of the Day


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Destiny Draw, Kosaki
Green Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Sweets>> and <<Key>>.

[AUTO] Recollection When this card declares an attack, and you have a “Pendant of Promise” in your Memory, this card gains +2000 Power until the end of this turn.
[AUTO] Encore (Place the top card of your Deck to your Clock).

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Pendant of Promise
Green Event, Level: 1, Cost: 1, Trigger: None.

When you have no <<Key>> characters, you cannot play this card from your Hand.
Choose one of your characters; it gains +3500 Power until the end of your opponent’s next turn. Place this card to your Memory.

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After School Date, Kosaki
Green Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Sweets>> and <<Key>>.

[AUTO] When this card is played onto your Stage from your Hand or via a Change ability, you may place the top card of your Clock to your Waiting Room.
[AUTO] When this card is played from your Hand to your Stage, place one of your <<Key>> characters in Stand to Rest.
[AUTO] When this card declares an attack with the Climax “Your Only Juliet” on your Climax Border, search your deck for up to two <<Key>> characters, show them to your opponent, and add them to your Hand. Then Shuffle your Deck.

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Exceptional Smile, Kosaki
Green Character, Level: 2, Cost: 1, Power: 2000, Soul:1, Trigger: 1 Soul, Icon: Counter.
Traits: <<Sweets>> and <<Key>>.

[AUTO] Change (2, Discard 1 card from your Hand to your Waiting Room, place this card to your Waiting Room) During the start of your Climax Phase, you may pay the stated cost. If you do, choose one of your “After School Date, Kosaki” from your Waiting Room, and play it onto the original Border of this card.
[ACT] (Counter) Backup 3000, Level 2 (1, Discard 1 card from your Hand to your Waiting Room).

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Homerun Notice, Saya
Red Character, Level: 1, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Weapon>> and <<Sports>>.

[CONT] Assist All of your characters in front of this card gains +500 Power.
[ACT] (Place two of your characters to Rest) Choose one of your characters; it gains the following ability until the end of this turn.
“[AUTO] When this card Reverses a Level 1 or greater opponent in Battle, you may return one character from your Waiting Room to your Hand. If you do, discard 1 card from your Hand to your Waiting Room.”

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“All Alone” Aishia
Yellow Character, Level: 2, Cost: 1, Power: 7000, Soul: 1, Trigger: 1 Soul
Traits: <<Magic>> and <<Toy>>.

[AUTO] During the start of your Encore Step, if you have the Climax “I Will Not Forget.” on your Climax Border, and this card is on your Center Stage, you may choose one of your other Level 2 or lower characters, and place it into your Memory. If you do, during the start of your next Draw Phase, place that character from your Memory to any Border on your Stage, and that character gains +6500 Power until the end of this turn.
[AUTO] Change (1, Discard 1 card from your Hand to your Waiting Room, place this card to your Memory) During the start of your Encore Step, if this card is in Rest, you may pay the stated cost. If you do, choose one “Magic of Romance, Aishia” from your Waiting Room, and play it onto the original Border of this card.

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I Will Never Forget.
Yellow Climax, Trigger: 1 Soul and Shot. (During this turn, when the damage of the Attacking Character that triggered this card is cancelled, deal 1 damage to your opponent.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

 

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