March 20th, Card of the Day


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Akatsuki-Class Destroyer No. 2, Hibiki
Green Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Ship Girl>> and <<Destroyer>>.

[AUTO] (1, Place this card into your Memory) When this card is Reversed in Battle, you may pay the stated cost. If you do, choose 1 “‘Destroyer of ‘Reliance’, Verniy” from your Waiting Room, and play it onto the original Border of this card in Rest.
[AUTO] Recollection When this card is in your Memory, whenever you or your opponent sends a card from your respective Clocks into your Waiting Rooms by your own effects, that player may place 2 cards from the top of his Stock into his Waiting Room. Otherwise, that player places the top card of his Deck into his Clock.

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Destroyer of ‘Reliance’, Verniy
Green Character, Level: 1, Cost: 0, Power: 5000, Soul: 1, Trigger: None
Traits: <<Ship Girl>> and <<Destroyer>>.

[CONT] Recollection When you have a “Akatsuki-Class Destroyer No. 2, Hibiki” in your Memory, this card gains +1000 Power.

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Souryuu-Class Aircraft Carrier, Souryuu
Blue Character, Level: 2, Cost: 1, Power: 6500, Soul: 1, Trigger: 1 Soul
Traits: <<Ship Girl>> and <<Aircraft Carrier>>.

[CONT] All of your other <<Ship Girl>> characters gain +500 Power, and ‘[AUTO] Encore (Discard 1 Character from your Hand to your Waiting Room)’.

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Hiryuu-Class Aircraft Carrier, Hiryuu
Blue Character, Level: 2, Cost: 2, Power: 8000, Soul: 2, Trigger: 1 Soul
Traits: <<Ship Girl>> and <<Aircraft Carrier>>.

[AUTO] When this card declares an attack with the Climax “2nd Carrier Division Launching!” on your Climax Border, this card gains +3000 Power until the end of your opponent’s next turn.
[AUTO] During the start of your Draw Phase, if you got no other Center Stage characters, this card gains +4000 Power until the end of this turn.

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2nd Carrier Division, Launching!
Blue Climax, Trigger: 2 Soul.

[AUTO] When this card is played from your Hand to your Climax Border, you may choose up to 1 Blue card from your Waiting Room and place it into your Stock, and all of your characters gain +1 Soul until the end of this turn.

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