Archive for the ‘ Weiss Schwarz ’ Category

August 20th, Card of the Day

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Gentle Care, Raku
Green Character, Level: 1, Cost: 0, Power: 1500, Soul: 1, Trigger: None, Icon: Counter
Traits: <<Animal>> and <<Key>>.

[ACT] (Counter) Backup 1500, Level 1 (Discard this card from your Hand to your Waiting Room).

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First Visit, Kosaki
Blue Character, Level: 1, Cost: 0, Power: 4000, Soul: 1, Trigger: None
Traits: <<Sweets>> and <<Key>>.

[CONT] For every other <<Key>> or <<Sports>> character you control, this card gains +500 Power.
[AUTO] Encore (Place the top card of your Deck to your Clock).

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Kosaki’s Best Friend, Ruri
Blue Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Glasses>> and <<Sports>>.

[AUTO] Bond / “First Visit, Kosaki” (1)
[ACT] (Place this card to Rest) Choose one of your characters with “Kosaki” in it’s name; it gains +500 Power until the end of this turn.

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“Gekkoukan High Group” Aigis
Green Character, Level:1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Mecha>> and <<Weapon>>.

[AUTO] (Place this card to your Waiting Room) When your other <<Mecha>> characters or characters with “Protagonist” (Shujinko) in their names are Front Attacked, you may pay the stated cost. If you do, choose one of your Battling characters; it gains +1500 Power until the end of this turn.
[ACT] (1, Discard 1 card from your Hand to your Waiting Room) This card gains +6000 Power until the end of this turn.

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Special Katsudon! Masato
Red Character, Level: 3, Cost: 2, Power: 8500, Soul: 2, Trigger: 1 Soul
Traits: <<<Muscle>>.

[CONT] For every other <<Muscle>> character you control, this card gains +1000 Power.
[AUTO] (2) When this card Reverses it’s opponent in Battle, you may pay the stated cost. If you do, deal 1 damage to your opponent. (Apply damage cancellation as per normal.)
[AUTO] When this card is Front Attacked, look at the top card of your Deck, and either place it at the top of your Deck or into your Waiting Room.

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Beginning of the Pipe Dream, “Sakura”
Yellow Character, Level: 2, Cost: 1, Power: 3000, Soul: 1, Trigger: 1 Soul
Traits: <<Magic>>.

[AUTO] (1) When this card is played from your Hand to your Stage, you may pay the stated cost. If you do, search your Deck for up to 1 <<Magic>> character, show it to your opponent, and add it to your Hand. Then Shuffle your Deck.
[AUTO] (2, Place this card to Memory) When you play the Climax “The Unwithering Sakura Tree” on your Climax Border, you may pay the stated cost. If you do, search your Deck for up to one “World of Reunions, Sakura”, and play it onto the original Border of this card. Then Shuffle your Deck.

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The Unwithering Sakura Tree
Yellow Climax, Trigger: 1 Soul and Return. (When this card is triggered, you may choose one of your opponent’s characters, and return it to it’s owner’s Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

August 19th, Card of the Day

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Incomprehensible Event, Chitoge
Red Character, Level: 2, Cost: 1, Power: 7500, Soul: 1, Trigger: 1 Soul
Traits: <<Lady>> and <<Key>>.

[AUTO] When your other <<Key>> or <<Weapon>> characters declare an attack, this card gains +1000 Power until the end of this turn.
[AUTO] (1) When this card Reverses a Level 2 or greater opponent in Battle, you may pay the stated cost. If you do, search your Deck for up to one <<Key>> or <<Weapon>> character, show it to your opponent, and add it to your Hand. Then Shuffle your Deck.

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Bad At Romance, Chitoge
Yellow Character, Level: 0, Cost: 0, Power: 500, Soul: 1, Trigger: None
Traits: <<Lady>> and <<Key>>.

[CONT] Assist All of your characters in front of this card gains +500 Power.
[ACT] (Place one “Pendant of Promise” from your Memory to your Waiting Room) Choose one of your characters; it gains +1000 Power and +1 Soul until the end of this turn.

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Elite Hitman, Seishiro
Green Character, Level: 1, Cost: 1, Power: 6000, Soul: 1, Trigger: None
Traits: <<Weapon>>.

[AUTO] When this card declares an attack, reveal the top card of your Deck. If that card is a <<Weapon>> or <<Lady>> character, this card gains +2000 Power until the end of this turn. (Return the revealed card to it’s original position.)
[AUTO] Encore (Discard 1 character from your Hand to your Waiting Room).

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Seishiro in Swimsuit
Yellow Character, Level: 1, Cost: 0, Power: 6000, Soul: 1, Trigger: None
Traits: <<Weapon>>.

[AUTO] When this card is played from your Hand to your Stage, reveal the top card of your Deck. If that card is a Climax, place this card to Rest. (Return the revealed card to it’s original position.)

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Shadow Of The Labyrinth
Yellow Event, Level: 3, Cost: 9, Trigger: None.

All of your characters gain the following ability until the end of this turn.
“[AUTO] (2) This ability can only be activated once per turn. When this card Reverses it’s opponent in Battle, you may pay the stated cost. If you do, send your Battling opponent to Memory, choose this card and one of your characters on your Back Stage, and swap their positions. (The direction of the cards  (i.e. Rest or Stand) do not change.)”

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Fantasy Wedding, Riki
Red Character, Level: 2, Cost: 1, Power: 6000, Soul: 1, Trigger: NoneTraits: None.

[CONT] When the total number of Colours of your Characters on your Stage is three or greater, this card gains +3000 Power.
[ACT] (1) During this turn, this card gains +1000 Power, and the following ability until the end of this turn.
“[AUTO] When this card Reverses it’s opponent in Battle, you may place that character to the top of it’s owner’s Deck.”

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World of Reunions, Sakura
Yellow Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Magic>>.

[CONT] For every other <<Magic>> character you control, this card gains +500 Power.
[AUTO] When this card declares an attack, choose up to one “Beginning Of The Pipe Dream, Sakura” from your Memory, place it to your Stock, choose one of your characters; it gains +3000 Power until the end of this turn.

August 18th, Card of the Day

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Earnest Thoughts, Marika
Blue Character, Level: 1, Cost: 0, Power: 2500, Soul: 1, Trigger: None, Icon: Counter
Traits: <<Police>> and <<Key>>.

[AUTO] (3) When you use this card’s Backup, you may pay the stared cost. If you do, choose one of your opponent’s characters whose level is greater than your opponent’s current level, and send it to it’s owner’s Waiting Room.
[ACT] (Counter) Backup 1000, Level 1 (Discard this card from your Hand to your Waiting Room).

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Raku’s Fiance, Marika
Red Character, Level: 2, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Police>> and <<Key>>.

[AUTO] (Discard 1 card from your Hand to your Waiting Room) When this card is played from your Hand to your Stage, you may pay the stated cost. If you do not, send this card to your Waiting Room.

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Long-Awaited Reunion, Marika
Red Character, Level: 1, Cost: 1, Power: 6500, Soul: 1, Trigger: None
Traits: <<Police>> and <<Key>>.

[AUTO] Change (2, Discard 1 card from your Hand to your Waiting Room, place this card into your Waiting Room) During the start of your Climax Phase, you may pay the stated cost. If you dom choose one “Raku’s Fiance, Marika” from your Waiting Room, and play it onto the original Border of this card.

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“Yasogami High Group” Yosuke
Yellow Character, Level: 2, Cost: 1, Power: 2500, Soul: 1, Trigger: 1 Soul, Icon: Counter
Traits: <<Junes>> and <<Headphones>>.

[AUTO] When you use this card’s Backup, reveal the top card of your Deck. If that card is a <<Junes>> character, choose one of your Battling characters; it gains +1000 Power until the end of this turn. (Return the revealed card to it’s original position.)
[ACT] (Counter) Backup 2500, Level 2 (1, Discard this card from your Hand to your Waiting Room).

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Stage On! Kyousuke
Yellow Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: None

[CONT] When you have six or more Climaxes in your Waiting Room, this card loses -1 level in your Hand.
[AUTO] This ability can only be activated once per turn. During the turn this card is played from your Hand to your Stage, when the damage this card deals is cancelled, place the top card of your Deck to your Waiting Room, and deal X damage to your opponent. X is the level of that card +1. (Climaxes are treated as Level 0; apply damage cancellation as per normal.)

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“Magician Of Justice” Girl
Yellow Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Magic>>.

[ACT] Brainstorm (1, Place this card to Rest) Overturn the top 4 cards of your Deck and place them to your Waiting Room. For every Climax amongst those cards, search your Deck for up to one <<Magic>> character, show it to your opponent, and add it to your Hand. Then Shuffle your Deck.

August 15th, Card of the Day

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Maiden’s Heart, Seishirou
Green Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Weapon>>.

[AUTO] When this card is played onto your Stage from your Hand or via a Change ability, draw up to 2 cards, then discard 1 card from your Hand to your Waiting Room.
[AUTO] (1) During your own turn, when the damage this card deals is cancelled, you may pay the stated cost. If you do, this card gains +2500 Power until the end of your opponent’s next turn.

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Dating Mood, Seishirou
Green Character, Level: 2, Cost: 1, Power: 7000, Soul: 1, Trigger: 1 Soul
Traits: <<Weapon>>.

[AUTO] (Place one card from your Hand to your Clock) When this card is sent from your Stage to your Waiting Room, you may pay the stated cost. If you do, choose one <<Weapon>> or <<Lady>> character from your Clock, and return it to your Hand.
[AUTO] Change (2, Discard 1 card from your Hand to your Waiting Room, place this card into your Waiting Room) During the start of your Climax Phase, you may pay the stated cost. If you do, choose one “Maiden’s Heart, Seishirou” from your Waiting Room, and play it onto the original Border of this card.

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Love Is Painful, Seishirou
Green Character, Level: 2, Cost: 2, Power: 9000, Soul: 2, Trigger: 1 Soul
Traits: <<Weapon>>.

[CONT] When this card is on the Middle Border of your Center Stage, this card gains “[AUTO] Encore (Discard 1 character from your Hand to your Waiting Room).”
[CONT] All of your other characters gain the following ability.
“[AUTO] This card cannot declare a Side Attack.”

August 14th, Card of the Day

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Words of Promise, Chitoge
Red Character, Level: 1, Cost: 0, Power: 4000, Soul:1, Trigger: None
Traits: <<Lady>> and <<Key>>.

[CONT] All of your other <<Key>> characters gain +500 Power.
[CONT] Recollection When you have two or more “Pendant of Promise” in your Memory, this card gains “[CONT] Assist All of your characters in front of this card gains +500 Power.”.

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An Unexpected Side, Chitoge
Red Character, Level: 0, Cost: 0, Power: 1500, Soul:1, Trigger: None
Traits: <<Lady>> and <<Key>>.

[AUTO] When this card is Reversed, and the level of this card’s Battling opponent is 0 or lower, you may place this card to Reverse.
[AUTO] During the start of your opponent’s Attack Phase, you may move this card to an empty Border on your Center Stage.

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Weekend Date, Chitoge
Yellow Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Lady>> and <<Key>>.

[CONT] Recollection When you have a “Pendant of Promise” in your Memory, this card gains +2000 Power.

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“Gekkoukan High Group” P3 Protagonist
Yellow Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Magic>> and <<Headphones>>.

[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.
[AUTO] When this card declares an attack with the Climax “Those Who Challenge The Mysteries” on your Climax Border, this card gains +1000 Power, +1 Soul, and the following ability until the end of this turn.
“[AUTO] This ability can only be activated once per turn. When the damage this card deals is cancelled, you may deal 1 damage to your opponent.” (Apply damage cancellation as per normal.)

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Those Who Challenge The Mysteries
Yellow Climax, Trigger: 1 Soul and Return. (When this card is triggered, you may choose one of your opponent’s characters, and return it to it’s owner’s Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

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Unchanging Song, Unchanging Sky Mio
Blue Character, Level: 0, Cost: 0, Power: 1000, Soul:1, Trigger: None
Traits: <<Book>>.

[AUTO] When this card is played from your Hand to your Stage, draw 1 card, and discard 1 card from your Hand to your Waiting Room.

August 13th, Card of the Day

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Destiny Draw, Kosaki
Green Character, Level: 1, Cost: 0, Power: 4500, Soul: 1, Trigger: None
Traits: <<Sweets>> and <<Key>>.

[AUTO] Recollection When this card declares an attack, and you have a “Pendant of Promise” in your Memory, this card gains +2000 Power until the end of this turn.
[AUTO] Encore (Place the top card of your Deck to your Clock).

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Pendant of Promise
Green Event, Level: 1, Cost: 1, Trigger: None.

When you have no <<Key>> characters, you cannot play this card from your Hand.
Choose one of your characters; it gains +3500 Power until the end of this turn. Place this card to your Memory.

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After School Date, Kosaki
Green Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Sweets>> and <<Key>>.

[AUTO] When this card is played onto your Stage from your Hand or via a Change ability, you may place the top card of your Clock to your Waiting Room.
[AUTO] When this card is played from your Hand to your Stage, place one of your <<Key>> characters in Stand to Rest.
[AUTO] When this card declares an attack with the Climax “Your Only Juliet” on your Climax Border, search your deck for up to two <<Key>> characters, show them to your opponent, and add them to your Hand. Then Shuffle your Deck.

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Exceptional Smile, Kosaki
Green Character, Level: 2, Cost: 1, Power: 2000, Soul:1, Trigger: 1 Soul, Icon: Counter.
Traits: <<Sweets>> and <<Key>>.

[AUTO] Change (2, Discard 1 card from your Hand to your Waiting Room, place this card to your Waiting Room) During the start of your Climax Phase, you may pay the stated cost. If you do, choose one of your “After School Date, Kosaki” from your Waiting Room, and play it onto the original Border of this card.
[ACT] (Counter) Backup 3000, Level 2 (1, Discard 1 card from your Hand to your Waiting Room).

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Homerun Notice, Saya
Red Character, Level: 1, Cost: 0, Power: 2500, Soul: 1, Trigger: None
Traits: <<Weapon>> and <<Sports>>.

[CONT] Assist All of your characters in front of this card gains +500 Power.
[ACT] (Place two of your characters to Rest) Choose one of your characters; it gains the following ability until the end of this turn.
“[AUTO] When this card Reverses a Level 1 or greater opponent in Battle, you may return one character from your Waiting Room to your Hand. If you do, discard 1 card from your Hand to your Waiting Room.”

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“All Alone” Aishia
Yellow Character, Level: 2, Cost: 1, Power: 7000, Soul: 1, Trigger: 1 Soul
Traits: <<Magic>> and <<Toy>>.

[AUTO] During the start of your Encore Step, if you have the Climax “I Will Not Forget.” on your Climax Border, and this card is on your Center Stage, you may choose one of your other Level 2 or lower characters, and place it into your Memory. If you do, during the start of your next Draw Step, place that character from your Memory to any Border on your Stage, and that character gains +6500 Power until the end of this turn.
[AUTO] Change (1, Discard 1 card from your Hand to your Waiting Room, place this card to your Memory) During the start of your Encore Step, if this card is in Rest, you may pay the stated cost. If you do, choose one “Magic of Romance, Aishia” from your Waiting Room, and play it onto the original Border of this card.

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I Will Never Forget.
Yellow Climax, Trigger: 1 Soul and Shot. (During this turn, when the damage of the Attacking Character that triggered this card is cancelled, deal 1 damage to your opponent.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

 

August 12th, Card of the Day

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The Beginning of Her Feelings, Seishiro
Yellow Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Weapon>>.

[CONT] For every other <<Weapon>> or <<Lady>> character you control, this card gains +500 Power.
[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Deck to your Waiting Room.

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Change of Heart, Seishiro
Yellow Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Weapon>>.

[CONT] During your own turn, all of your other characters gain +500 Power.
[AUTO] (1) When you play the Climax “Hair Accessory” on your Climax Border, you may pay the stated cost. If you do, choose one of your other characters; it gains +4000 Power until the end of this turn.

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Hair Accessory
Yellow Climax, Trigger: 1 Soul and Shot. (During this turn, when the damage of the Attacking Character that triggered this card is cancelled, deal 1 damage to your opponent.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

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“Yasogami High Group” Yukiko
Yellow Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Fan>> and <<Magic>>.

[CONT] Your other <<Fan>> or <<Wafuku>> characters gain +500 Power.
[ACT] (Place this card to Rest) Choose one of your opponent’s characters in Stand, and put it to Rest.

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Magic of Romance, Aishia
Yellow Character, Level: 3, Cost: 2, Power: 9500, Soul: 2, Trigger: 1 Soul
Traits: <<Magic>> and <<Toy>>.

[CONT] When you have three or more other <<Magic>> characters, this card gains +1000 Power.
[AUTO] When this card is played onto your Stage from your Hand or via a Change ability, you may place the top card of your Clock to your Waiting Room.
[AUTO] (1, Discard 1 card from your Hand to your Waiting Room) When this card is Front Attacked, you may pay the stated cost. If you do, this card gains +3500 Power until the end of this turn.

 

August 11th, Card of the Day

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Bodacious Attack, Marika
Blue Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Police>> and <<Key>>.

[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.
[AUTO] When this card declares an attack with the Climax “Exchanged Promise” on your Climax Border, draw up to 2 cards, discard 2 cards from your Hand to your Waiting Room, and this card gains the following ability until the end of your opponent’s next turn.
“[AUTO] The card directly opposite of this card loses -1 Soul.”

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Exchanged Promise
Blue Climax, Trigger: 1 Soul and Gate. (When this card is triggered, you may choose one Climax from your Waiting Room, and return it to your Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

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Pendant of Promise
Red Event, Level: 1, Cost:1, Trigger: None.

Place two of your characters in Stand to Rest. If two characters are Rested this way, choose up to two <<Key>> characters from your Waiting Room, return them to your Hand, then discard 1 card from your Hand to your Waiting Room. Place this card to your Memory.

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“Resident of the Velvet Room” Marie
Blue Character, Level: 1, Cost: 0, Power: 5500, Soul: 1, Trigger: None
Traits: <<Poem>> and <<God>>.

[CONT] When you have one or less Climaxes in your Waiting Room, you cannot play this card from your Hand.
[ACT] Brainstorm (1) Overturn the top 4 cards of your Deck and place them into your Waiting Room. For every Climax amongst those cards, this card gains +1500 Power until the end of your opponent’s next turn.

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Catchball of Happiness, Komari
Yellow Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Sweets>> and <<Fairytale>>.

[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.
[AUTO] (Discard 2 cards from your Hand to your Waiting Room) When this card declares an attack, you may pay the stated cost. If you do, this card gains +3000 Power, and the following ability until the end of this turn.
“[AUTO] This ability can only be activated once per turn. When the damage this card deals is cancelled, you may deal1 damage to your opponent.” (Apply damage cancellation as per normal.)

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Always Together, Nemu
Red Character, Level: 1, Cost: 0, Power: 4000, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Disciplinary Committee>>.

[AUTO] (Discard 1 card from your Hand to your Waiting Room) When this card Reverses it’s opponent in Battle, you may pay the stated cost. If you do, choose one <<Magic>> or <<Banana>> character from your Waiting Room, and return it to your Hand.
[ACT] (Place one of your characters with an Assist ability to Rest) This card gains +1000 Power until the end of this turn.

August 8th, Card of the Day

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Maiden’s Heart, Marika
Red Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Police>> and <<Key>>.

[AUTO] Recollection When this card declares an attack, and you have two or more “Pendant of Promise” in your Memory, you may deal 1 damage to your opponent. (Apply damage cancellation as per normal.)
[AUTO] (2, Discard 3 cards from your Hand to your Waiting Room) This ability can only be activated once per turn. When this card Reverses it’s opponent in Battle, and you have two or more other <<Key>> characters, you may pay the stated cost. If you do, place this card back to Stand.

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Mischievous Kiss, Marika
Blue Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Police>> and <<Key>>.

[CONT] When you have no other characters, this card gains +2000 Power.
[ACT] (1) Draw 1 card, then discard 1 card from your Hand to your Waiting Room.

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Fantastic Darling!? Raku
Yellow Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Animal>> and <<Key>>.

[AUTO} When this card is played from your Hand to your Stage, all of your characters gain +1 Soul until the end of this turn.
[AUTO] When your other <<Key>> or <Weapon>> characters declare an attack, this card gains +1000 Power until the end of this turn.

August 7th, Card of the Day

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In The Bath, Chitoge
Yellow Character, Level: 1, Cost: 1, Power: 6000, Soul: 1, Trigger: None
Traits: <<Lady>> and <<Key>>.

[CONT] When you have two or more other <<Key>> characters, this card gains +1000 Power.
[AUTO] Encore (Discard 1 character from your Hand to your Waiting Room).

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Deeper Friendship, Chitoge
Red Character, Level: 3, Cost: 2, Power: 10000, Soul: 2, Trigger: 1 Soul
Traits: <<Lady>> and <<Key>>.

[AUTO] When this card is played from your Hand to your Stage, you may place the top card of your Clock to your Waiting Room.
[ACT] (1, Place two of your Characters to Rest) This card gains +2000 Power, and the following ability until the end of this turn.
“[AUTO] When this card Reverses it’s opponent in Battle, you may place that character to the top of it’s owner’s Deck.”

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First Love, Chitoge
Red Character, Level: 0, Cost: 0, Power: 1000, Soul: 1, Trigger: None
Traits: <<Lady>> and <<Key>>.

[AUTO] When your other Battling Characters are Reversed in Battle, choose one of your characters; it gains +1000 Power until the end of this turn.
[ACT] Brainstorm (1) Overturn the top 4 cards of your Deck and place them to your Waiting Room. For every Climax amongst those cards, choose one of your <<Key>> or <<Weapon>> characters; it gains +2000 Power until the end of this turn.

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“Yasogami High Group” P4 Protagonist
Yellow Character, Level: 0, Cost: 0, Power: 1500, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Weapon>>.

[AUTO] When you play the Climax “Those Who Challenge The Mysteries” on your Climax Border, and this card is on your Center Stage, reveal the top card of your Deck. If that card is a Cost 0 or lower character, you may play it onto any Border on your Stage. (Otherwise, return it to it’s original position.)
[AUTO] (1) When the damage this card deals is cancelled, you may pay the stated cost. If you do, draw 1 card.

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Those Who Challenge The Mysteries
Yellow Climax, Trigger: 1 Soul and Return. (When this card is triggered, you may choose one of your opponent’s characters, and return it to it’s owner’s Hand.)

[CONT] All of your characters gain +1000 Power, and +1 Soul.

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Sakura-Coloured Confession, Otome
Yellow Character, Level: 0, Cost: 0, Power: 2000, Soul: 1, Trigger: None
Traits: <<Magic>> and <<Student Council>>.

[AUTO] When this card declares an attack, choose one of your other <<Magic>> or <<Student Council>> characters; it gains Power +X until the end of this turn, where X is the number of your other <<Magic>> or <<Student Council>> characters multiplied by 500.
[AUTO] Encore (Discard 1 character from your Hand to your Waiting Room).

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